Oblivion

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X-Metaphysics

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QuasarBob

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About this mod

I was a little dissappointed at the selection of gear I had with my stealth-based character, so I created this mod which adds an entire set of armor, a dagger, and a bow, which was the main focus. The bow is a retextured Elven Bow with stats close to the Daedric bow; though it has less damage and durability, it is MUCH lighter than a Daedric bow. T

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I was a little dissappointed at the selection of gear I had with my stealth-based character, so I created this mod which adds an entire set of armor, a dagger, and a bow, which was the main focus. The bow is a retextured Elven Bow with stats close to the Daedric bow; though it has less damage and durability, it is MUCH lighter than a Daedric bow. The same applies to the dagger, which just uses the Mehrunes Razor model (I know, I got lazy, but it is fitting if you don't have the official mod). Same type of thing applies to the armor, which is close to Glass armor in the way the bow is to a daedric one.

I used some clothes models for the armor, along with leather gloves and boots which I darkened a little to match better. I actually got the entire idea for the armor from brash's mod "Alternative Light Armors" which uses the same models for his "Stalker" set. All I did was use the Black hood instead of the one he used and altered some of the textures a little. Props to brash for making a sweet looking outfit. You can find his mod here if you like: http://www.tessource.net/files/file.php?id=3931

In order to obtain all these wonderful items you have to complete both the entire Thieves' Guild and Dark Brotherhood quest lines. The armor is in a chest in the basement of the Thieves' Guild Guildhall; the bow and dagger can both be found in the Crypt of the Night Mother, so be sure to grab them before you leave since you cannot return. I also added some arrows to match the outfit better than anything else; ran out of creativity and called 'em Tempered Arrows >_>. But yeah, I added those to the levelled lists, and you should be finding those around the time you start finding elven arrows and ebony weapons and stuff. As a final note, all the items are unenchanted so you can add whatever suits you, as well as change their names if you hate them ;)

/No conflicts should arise with other mods, unless they alter either of the two cells that I have altered: Dareloth's Basement and The Crypt of The Night Mother. That has the potential to cause problems.