Oblivion

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Flyfightflea

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flyfightflea

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UPDATE 1/11/2007 Tweaked the hit sound so that it is much better. UPDATE 9/16/2006 Added PoisonSpellsDHealth.esp which adds scripted damage health spells to spell venders in various Mage\'s Guilds for those who would like to also have some Damage Health spells for the occational very resistant enemy. This new esp requires the Oblivion Script

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UPDATE 1/11/2007
Tweaked the hit sound so that it is much better.

UPDATE 9/16/2006
Added PoisonSpellsDHealth.esp which adds scripted damage health spells to spell venders in various Mage's Guilds for those who would like to also have some Damage Health spells for the occational very resistant enemy. This new esp requires the Oblivion Script Extender (OBSE). The other esps do not require this.

Did you ever wish you could have the old poison spells from Morrowind back? Did you ever wish you could lay waste to your enemies with viperbolts and poisonblooms just like you used to? When's the last time you've used those damage health spells? Are they just sitting in your spellbook cluttering up the spaces? Well elemental spells are much stronger than damage health, and when's the last time you've faced an enemy immune to fire, frost, and shock?

This mod changes the Damage Health effect into Poison Damage, lowering its cost a little but making it so that it's affected by poison resistance. It also has all new shader and missile effects and it uses unused sound effects made by Bethesda. These spells can be made through the spellmaking menu.

This mod contains 2 esps, PoisonSpells.esp and PoisonSpellsAddon.esp. The PoisonSpells esp contains the changes to the spell effect and the new shaders. The Addon changes the names of the poison damage spells and scrolls and makes them do damage over time. It also changes the enchantments of damage health staves and damage health potions so that they also apply over a duration.

Yes, it is compatable with OOO1.3 ;).