Oblivion

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Lagerhaus_Jonny

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Lagerhaus_Jonny

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================================ Adventurers Items 1.0 Mod by: Lagerhaus_Jonny ================================ After I completed Oblivion the first time and after I wandered the landscape, exploring dungeons and seeking for treasure, I found it quite a shame, that there are only a few unique items, which aren\'t not even very powerfu

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================================
Adventurers Items 1.0 [EV]
Mod by: Lagerhaus_Jonny
================================

After I completed Oblivion the first time and after I wandered the landscape, exploring dungeons and seeking for treasure, I found it quite
a shame, that there are only a few unique items, which aren't not even very powerfull.
I quickly lost my motivation to explore the dungeons, because there wouldn't be any new items to find.
But with loosing the motivation to explore, I gained more and more motivation to change that and that's the basic idea of this mod.
[...]
Of course I did not stuff every dungeon with morbidly powerfull items.
I only created a small amount of items, but hopefully enough, to give the player more motivation to search for new dungeons and locations,
maybe there is one of that fine treasures in there.
[...]
Well, I could do minor texture works, but im absolutly not able to create new meshes for items.
So you have to excuse, that I used existing meshes out of the game to make my uniques.
So summarized, this mod contains:

-new unique items
-new set of black robes [you'll see ^^]
-2 Quests
-several new dungeon parts
-several changed dungeons
-new human enemies
-new monsters [no new meshes]