Oblivion

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Juan_Anselm

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Juan_Anselm

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About this mod

This has been done way too many times before, but my intent is to improve the Imperial Dragon armor \"without\" overpowering. You know the deal, Imperial Dragon Armor, being the end-main-quest-reward, sucks balls, this mods make its so it doesn\'t sucks, but it does not make it UBER leet, just leet, so it just makes a good alternative to y

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This has been done way too many times before, but my intent is to improve the Imperial Dragon armor "without" overpowering.

You know the deal, Imperial Dragon Armor, being the end-main-quest-reward, sucks balls, this mods make its so it doesn't sucks, but it does not make it UBER leet, just leet, so it just makes a good alternative to your enchanted Daedric-Glass.

What it does:

-UPDATE 1.0.1: Upgraded condition to match Daedric and Glass to the respective versions, that way the armor won't be broken each time you fight a storm atronach

-Changes the AR of the Heavy and Light version to match Ebony and Elven respectively, but still keeping the weight lighter than those.

-Upgraded the enchantments of the armor from "Common" to "Greater" (ie, the boots will now give you 25% frost resistance instead of 20%) exept the gauntlets

-Changed the gauntlets to a grand "Fortify Magicka" enchantment instead of "Resist Poision", as far as I know, very few enemies use poisioned weapons, and if they do, it's far from being deadly. making this enchantment useless

UPDATE 1.0.1