Oblivion

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chrisdragon

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chrisdragon425

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About this mod

Makes the guild porters in the Fighters Guild a mixed bag rather than all Breton and Imperial.. Porters have leveled weapons/armor and have specializations. They also properly work like merchants so they don\'t equip whatever you sell them later. Includes Stabbey\'s \"No Porter follow\" fix within the ESP. 1.1 improves the usefuln

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Makes the guild porters in the Fighters Guild a mixed bag rather than all Breton and Imperial..

Porters have leveled weapons/armor and have specializations. They also properly work like merchants so they don't equip whatever you sell them later.

Includes Stabbey's "No Porter follow" fix within the ESP.

1.1 improves the usefulness of the porters and serve as weapon/armor/magic item selling ground when shops in town are closed.

1.11 fixes the Leyawin porter so he can buy armor from the player.