Oblivion

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Drokk

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============================ Drokk\'s Vampire Mod ============================ Version 1.8.3 Created By: Kiyoshi v1.23 - 1.31 By: ParasiteX v1.32 - 1.50 By: Aznar v1.60 - 1.8.3 By: Drokk ============================ Contact: Kiyoshi at [email protected] Contact: ParasiteX at [email protected] Contact: Aznar at

Permissions and credits
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Drokk's Vampire Mod
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Version 1.8.3
Created By: Kiyoshi

v1.23 - 1.31 By: ParasiteX
v1.32 - 1.50 By: Aznar
v1.60 - 1.8.3 By: Drokk
============================

Contact: Kiyoshi at [email protected]

Contact: ParasiteX at [email protected]

Contact: Aznar at [email protected]

Contact Drokk at [email protected]

Drokk's Vampire mod.esp
AznarsLifeDetection.esp

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Information
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This is a balanced Vampire mod with the goal of creating a more traditional Vampire experience. I have used Aznar's mod as a base, which was an upgrade of Kiyoshi's original.

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Key Features
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Gain skills from feeding: You have a chance when feeding to get a skill level if your skill is lower than the NPC you are feeding on.

Vampire Age levels: As you play a vampire longer and drink blood, you will age, gaining more powers and higher stat bonuses. There are 10 ages you can attain.

Vampire Powers: As you drink more blood you gain powers allowing you to turn invisible, offer suggestions, and other abilities. There are 11 unlockable blood powers.

Vampire Cravings: As you neglect to feed you will have cravings onset which add noticeable effects to push you to feed.

Sunlight resilience: So long as you are feeding regularly (once a day or more depending on age) you will be able to walk in the sun for a brief time without worry of its effects,longer as you age, during darker weather and at Dawn and Dusk.

This also includes a modified life shader which gives creatures a red glow and outline. Its blended with a low alpha making it very transparent to be more natural.

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Changes and Fixes from Aznar's / Kiyoshi's Original
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For users of previous incarnations of this mod, here is what I have changed in an easy to read list.

Cleaned up and clarified Sun Immunity, called Sun Shield in my version.
Sun Shield is awarded at feeding but is only activated during daylight hours, and only outside
More cloudy Weather types will prolong your time in the daylight.
At dusk and dawn hours, Sun Shield will also last longer.

Mask Darkness power added.
Mask Darkness returns your looks to human after feeding (removes need to use load previous game to fix Vampire looks).
You cannot feed while Mask Darkness is active (prevents over feeding to exploit Blood Point gain).
Mask Darkness expires upon next Blood Craving and allows feeding again.

Continous regen powers only active at night and older Ages.
Nocturnal Powers added, active from 8pm to 6am.
Nocturnal Embrace adds Spell Absorbtion and increasing regeneration powers to Fatigue, Magicka and Health depending on age.
Nocturnal Gift adds +2 boosts to Athletics and Acrobatics per level, and 1 to Sneak.

Age gained powers balanced and moved to Greater Powers.
Days needed to advance Age Levels greatly reduced and tied into Blood Points, so to achieve Age 10 you need to have been a Vampire for 360 days and have 360 Blood Points.

New Blood Point powers added, balanced and made unique.
Blood Cravings levels altered.
Starvation penalties increased to start draining your Vampire boosts and personality.
Starvation level are now a slippery slope, each one comes quicker than the last if you fail to feed.

Blood Craving / Starvation:
Required to drink blood to survive, each age level has different craving levels (the younger you are the more often you need to drink blood). If you don't drink blood as often as required, suffer consequences.

Starvation Consequences:
The consequences start off small and increase over time, if you continue to ignore the needs of your vampiric condition.

* Drains on SPD, STR, AGI and END
* Appearance/NPC Reaction change
* Increased Fire Vulnerability
* Personality Penalty
* Increased Sun VUlnerability
* Normal Weapon Vulnerability

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Detailed Feature Description
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Vampire Powers:

General Stat Boosts & effects
* +2 to STR, END, AGI and SPD for every Age Level
* Water Breathing (dead things don't need to breathe)
* Disease Resistance (variable depending on your Vampire percentage)
* Fire Damage Vulnerability
* Sun Vulnerability (variable)
* Shield +1 for every age level
* Resist Normal Weapons +2 for every age level
* Resist Frost +5 for every age level

Age gained powers:

Age 1: Newborn: 0 days - Eye of the Hunter
Age 2: Young: 15 days & Blood Points - Vampiric suggestion
Age 3: Adult: 30 days & Blood Points - Shadow Mist
Age 4: Senior: 60 days & Blood Points - Dark Wolf (WIP)
Age 5: Patriarch: 90 days - Shroud of Darkness
Age 6: Master: 120 days & Blood Points - Negation
Age 7: Elder: 150 days & Blood Points - Grim Visage
Age 8: Ancient: 180 days & Blood Points - Deadly Gaze
Age 9: Ancestor: 270 days & Blood Points - Domination
Age 10: Immortal: 360 days & Blood Points - Immortal Will

Unlockable Powers:

Eleven unlockable powers, unlocked by drinking blood. Drink enough blood and eventually gain these powers.

15: Blood Feed
30: Mortis Shield I
45: Blood Feast
60: Toxic Blood I
90: Blood Drain
120: Mystic Blood I
150: Mortis Shield II
180: Arcane Blood I
225: Toxic Blood II
270: Mystic Blood II
360: Arcane Blood II


Feeding & Sun Damage

Starting at Age Level 1, you can go out in the sun for brief periods of time after feeding. The amount of time you can spend in the sun increases as you age, and last longer in more foul weather.

Sun Immunity = 30 minutes per Age Level

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Changelog:
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1.8.3
* Bug fix to disease transition to Vampire

1.8.2
* Total rewrite of Craving Timers. Now very accurate
* Craving base reduced to every 12 hours at Age 1, every 48 at Age 10
* Cravings reduced while sleeping and at Night, increased during day if awake.
* Timer added to show next craving
* Sun Shield protection lengthened at Dawn and Dusk
* Sun Shield time per age reduced
* Timer added to show remaining Sun Shield
* Blood Points now also needed to gain Age Levels
* Drain Skill chance factor re-added
* Age Levels increased to 10
* Buffs reduced to +2 per Age
* Placehlolder Summon Added for Dark Wolf
* More Blood Point powers added

1.8.1
* Bug Fix to "Days as Vampire" script
* Removed element of chance on "Drain Skill", now solely based on wether your skill is lower than NPC

1.8
* The Player can gain a skill level from feeding on an NPC, if the skill is higher than their own.

1.7.2
* Ageing timer modified to fix bug where Mask Darkness prevented Oblivion from properly calculating "Days as Vampire"
* Stopped spamming of Sun Shield messages
* Added more time to Sun Shield based on weather conditions
* Resting and Fast Travel now work with Sun Shield properly
* Blood Feed spell added
* Bug Fix to Nocturnal Powers not being properly removed if you aged with old ones still active

1.7.1
Bug Fix
Small damage spell to prevent Fast Travel with Sun Shield removed
Causes too many problems

1.7
Major release
Timing scripts restructured
Mask Darkness Added
Nocturnal Embrace Added

1.6
Minor tweaks to spell types and strengths
New age added

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Big Thanks
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Big thanks to Kiyoshi, ParasiteX and Aznar for their great work improving the Vampire experience.
Huge thanks to ScruggsyWuggsy for major help with the Drain Skill script

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Input
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If you have any input or bugs please tell me. If you would like to use my mod or build upon it feel free.

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Installation IMPORTANT READ THIS!
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Unzip the .esp files into your "Oblivion\Data" Directory

If you are upgrading from an old vampire mod. Please remove the old vampire mod first. Open your saved game and save it (with no vampire mods on). After turn on "Drokk's Vampire Mod.esp". This should prevent any major complications. Aznar's "Detect Life Shader.esp" may be enabled any time with no conflicts.

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Uninstallation VERY IMPORTANT YOU READ THIS!!
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Before removing this mod from game you have to type "set Vampire.bUninstallMod to 1" in console. A message should eventually pop up letting you know mod has been uninstalled. It also resets you back to a original Oblivion Vamp if you are a vamp currently.

Once you have typed the uninstall command in game then its safe to remove the mod. If you reinstall the mod again at a later date then you have to type "set Vampire.bUninstallMod to 0" (you may not have to do this, but its not a bad idea.


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