Oblivion

File information

Last updated

Original upload

Created by

Uploaded by

nenina

Virus scan

Safe to use

Tags for this mod

About this mod

Leveling respawning Audens Avidius, Glarthir, and Umbra use search/destroy AI to hunt you again and again, wherever you are. They are clones - the originals, untouched. You should be around L30 and armored, enchanted, etc. They respawn three days after death and wait for an interval to hunt you again and again. Difficulty tested with Orc Heavy Armo

Permissions and credits
Leveling respawning Audens Avidius, Glarthir, and Umbra use search/destroy AI to hunt you again and again, wherever you are. They are clones - the originals, untouched. You should be around L30 and armored, enchanted, etc. They respawn three days after death and wait for an interval to hunt you again and again. Difficulty tested with Orc Heavy Armor combo and Goldbrand/Umbra, slider at middle.

THIS IS MEANT AS AN AFTERGAME MOD. POTENTIAL TO KILL NPC'S. ALWAYS HAVE BACKUP SAVE IF DOING MAIN QUEST. DO NOT USE WITH "ALL NPC'S KILLABLE MOD" OR SIMILAR MODS.

This mod assumes the player completed Imperial Corruption, Clavicus Vile, Paranoia (Glarthir killed) and that the player is armed and very dangerous. These missions do not need to be completed for the hunters to spawn.

LEVELS 01-24 NORMAL
LEVELS 25-29 MEDIUM
LEVELS 30-50 HARD



Player Hunters - v0.7
-------------------------------
by nenina



MOD DESCRIPTION:
-----------------------

Four hunters will individually persue you all over Cyrodil, as played in the side quest: Imperial Corruption. Together, Glarthir, Audens Avidius, Lenwin (formerly Umbra) and Sarin Morielle form the 'Consor Animus' a binding agreement to rid Cyrodil of the Hero of Kvatch.

They each have AI packages, leveled weapons/armor, enchanted items, spells, classes and combat styles. They spawn at different exterior locations and have different intervals for days past until begining their hunt.



MOD CONTENTS:
--------------------

Audens Avidius Clone
Umbra Clone
Glarthir Clone
Sarin Morielle npc
Find packages 3,4,5,6 days
Revenge Bonuses
Leveled lists / Loot lists
Seperate Classes
Combat Styles
Leveled Spells

I further request input on battle difficulty (too hard/too easy), as they will always respawn after three days, wait their schedule, and hunt you again, wherever you are.



STORY:
---------

Story is for mod perspective. Assumptions are made that may not reflect the player's decisions in previous gameplay.

Deemed a sociopath, Glarthir had gone into hiding from the community of Skingrad. Whilst digging a foxhole for his new secret command post he uncovered an ancient object. This artifact would grant the holder the means to get 'divine payback' on their enemies. To pay for this service, however, one must exact revenge on a different enemy than the ones that revenge will be exacted upon. This is called Existential Filibuster, a clause in universal governing procedure often used by Clavicus Vile.

From this astonishing discovery, extraordinary events unfolded, and secret meetings were held in the dark, leading to the eventual foundation of the 'Consor Animus,' a binding pact to rid Cyrodil of the Hero of Kvatch. Now, Glarthir and his equal partners are resurrected for as many times as it takes to answer the bloody call of their pact. Now they will exercise what they call "the most dangerous game in all of Tamriel." Therafter, Glarthir wins and Skingrad loses.

Story in development.



INSTALLATION:
------------------

Unzip the .esp file to the data folder located in the same folder as oblivion.exe. When you open oblivion click the data files button on the opening interface. Check the box labeled 'Player Hunters.' If you have a previous version then replace it with the newer version (info is shown when selected). Make sure the box labeled 'Player Hunters' is checked.

Changes do not come into effect until the next respawn.



GAMEPLAY:
-------------

Load your game and play as usual. Someone will find you within 24 hours. If you want to meet sooner then sleep/wait 24 hours, depending on where you are. Be happy, as in this version there is no more ganging up on the player! One is a challenge, and that's all you'll likely face each time, unless you force them to team up by running away. Thereafter, they will wait their seperate schedules to hunt you again.

Spawn Locations
-------------------

Glarthir
Three rocks NE of Fat Rat Camp
Scheduled Wednesday after lunch

Lenwin
Outside door of Vindasel
Scheduled Monday, dawn to midnight

Audens Avidius
Inside walls of Fort Nikel
Scheduled Friday

Sarin Morielle
Cheydinal West Gate near tree
Scheduled Tuesday and Thursday



SPECIAL THANKS
--------------------

b3w4r3
Ravanous
Deathbane27
Jesse Boyd
scruggsywuggsy the ferret
bickerstaffj
Darknel



This is a continuing project and I request input on difficulty, as they will always respawn three days after death, wait their schedule, and hunt you again, wherever you are.