About this mod
Hello folks, Valkyrie here speaking for the Dark Journeys Mod Team. Thank you for looking at Markov Manor. So what does this mod feature? Lets run through a small list of key features: - New quest with an interesting and dark backstory - New place to live/store items that is functional and interesting - Many new textures - New set of robes -
- Permissions and credits
- Mirrors
- New quest with an interesting and dark backstory
- New place to live/store items that is functional and interesting
- Many new textures
- New set of robes
- Quest rewards that don't break the game but are worth it
- Ability to roleplay a new class of character
- Several new books/notes
- Complete first chapter of Chronicles of Cryofax, as written by Cryofax himself
- Hand placed objects. No copying of ideas here!
- A new place to enchant and create spells
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NOTE: the quest starts when you first fall asleep
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I hope you enjoy this mod, as making it has been a rewarding (and often frustrating) experience for me and the rest of the DJ team.
VERSION HISTORY
VERSION 1.0
-Initial release
VERSION 1.1
-Fixed a bug that could allow the player to keep a quest reward indefinitely
-Fixed a bug where the player could trigger journal updates out of order
-Prevented the player from locking themself out of an area if they dropped an access item inside of it
-Added a message informing the player when a quest reward expires
-Alchemy Jars variant removed due to confusion with installation
-The .zip file size is down to 3mb+ from 18mb+
VERSION 1.2
-Signifigant and major changes in lighting to help the mood of the mod
-Removed the food from the silver plates to avoid floating items
-A mist texture had accidently replaced a texture in game. This has been changed back and the original texture now will look as it should.
-Removed several unnecessary "if" checks from the quest start script. This "might" remove some conflicts with other mods.
-Repacked all texture files into a single .BSA. This should signifigantly reduce incorrect installations and missing texture files.
-Small changes in placement of items.
-Fixed some AI pathing issues
-Floating chair in study now grounded
If you have questions about the mod, need help or would like to report a bug, please let us know on www.rangersguild.com/forums
Thank you!