Oblivion

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pjyelton4476

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To view the demo go here: http://youtube.com/watch?v=YdOWvyXQ6T8 **** PJ\'s Disco Spell v1.1 **** ****What does it do? Adds a ring to the players inventory that when equipped grants the player the Disco spell. This spell will set those around the player dancing complete with disco lights and music. Or cast the Disco Party spell and

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To view the demo go here:

http://youtube.com/watch?v=YdOWvyXQ6T8

**** PJ's Disco Spell v1.1 ****

****What does it do?

Adds a ring to the players inventory that when equipped grants the player the Disco spell. This spell will set those around the player dancing complete with disco lights and music. Or cast the Disco Party spell and dance along with them!

****Intallation

Place the *.esp file in your data folder and the meshes, textures, and song in their respective folders. If you want a different song than the one listed simply overwrite the song, making sure to rename your song "Dance song.mp3".


THATS IT!

Note, this is NOT a serious mod, it's intention is to just have fun. I've taken extra precautions this time to make sure the spell can be used in a serious games without causing problems to the game world but still make sure to save before installing and using the mod, I can't be held responsible for problems arising with your game.

***** Changes from v1.0

- New spell added, Disco Party, join in on the dancing fun!
- Autopacify taken away, friendlies will now be angry if you hit them while using this spell and this will not stop enemies from viewing you as their target. This fixes the bug where enemies would not attack even after the spell was over.
- Steam and discoball added to the spell
- Bugs have been fixed that caused crashes or weird effects if you left the cell
- Song should now end when spell is over
- Recasting the spell should stop the music and the spell
- Song change, don't overwrite the original song if you like it better

***** FAQ

Q: How do I turn off the steam or the discoball?
A: Hit the "~" key and type in either "set PJDiscoData.NoSteam to 1" or "set PJDiscoData.NoDiscoBall to 1". Set to zero to get these effects back

Q: How do I change the song?
A: Overwrite the song in the folder data\music\PJMusic with any song of your choice, make sure to call it "dance song.mp3"

Q: Wasn't there supposed to be multiple songs?
A: There is only one function to play music and unfortunately its very buggy. No matter what I did the wrong song often played.

Q: The song doesn't play in the wilderness or just restarts when I cast the spell a second time.
A: Again, the music playing function is buggy. Keep casting the spell, usually this will fix the problem in no more than 4 casts.

Q: How come some creatures like ogres just sit there?
A: Unfortunately not all creatures have the same animations, and some creatures have very limited animations. These creatures unfortunately won't dance.

Q: This spell is too powerful! I keep winning battles with it.
A: I only mean for this spell to be fun, not to be used in a serious game, therefore I will make no attempt to "balance" it. While it's fun to sometimes cast in the middle of a bandit camp or undead lair, if you don't have the self control to avoid using the spell to win tough battles then I'd recommend either opening the mod yourself and setting the magicka to master level or simply not use the mod at all.