This mod is part 1 of 3 which will make all of the weapons and armors realistic weights, and will also make \"Mythic\" (I.E. Elven, Mithril, Ebony, etc) much harder to procure. Parts two and three will be coming out in the near future. Part one modifes only armor weights.
This mod \"reweighs\" all of the standard armor to values that ar
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This mod is part 1 of 3 which will make all of the weapons and armors realistic weights, and will also make "Mythic" (I.E. Elven, Mithril, Ebony, etc) much harder to procure. Parts two and three will be coming out in the near future. Part one modifes only armor weights.
This mod "reweighs" all of the standard armor to values that are more realistic. The weights end up being about 50 pounds for a full set of steel armor armor and this also fixes the problem with the 10 pound gauntlets and helmets (Real steel gauntlets weight more like 3 pounds.) This mod was not meant to exactly mirror mediaeval Europe as the smiths in TES probobly have more skill with making lighter and stronger armors. The weights are also are also lore specific as well (I.E Mithril is very light and Ebony and Dwarven are somewhat heavy compared to the others.)
To keep this balanced in later versions I plan on halving the encumbrance to 250 pounds max instead of 500. Even Hercules would have some trouble carrying a qaurter ton.