Oblivion

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the_devils_avarcardo

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-------------------------------------- DISCLAIMER: GUILD WARS and \"Sephis Axe, Razorstone, Tanzits Defender\" are ©ArenaNet. In no way, shape, or form do i intend to use this mod or its contents to gain a profit from GUILD WARS copyrighted material. If you wish to use any part of this mod for any other purpose, please CONTACT me first to gai

Permissions and credits
Mirrors
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DISCLAIMER: GUILD WARS and "Sephis Axe, Razorstone, Tanzits Defender" are ©ArenaNet. In no way, shape, or form do i intend to use this mod or its contents to gain a profit from GUILD WARS copyrighted material. If you wish to use any part of this mod for any other purpose, please CONTACT me first to gain permission.


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Author: Thomas "tda" Bramall

If you need to contact me by any means, the private messaging system on TES's official forums is the way to do it.
http://www.elderscrolls.com/forums/index.php - Username "tda".


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Description:

This mod adds the 'Sephis Axe' and 'Tribal Defender' axe and shield combo from the MMORPG Guild Wars©. "Tribal Defender" is the best term i could think of to give the shield, as it's a one off special item in guild wars there is no "basic name" for it to speak of.

A basic, low damage Defiled Sephis Axe and low defence Battered Defender can be bought from "Slash 'n' Smash" in the imperial city market district. There are also 2 relatively well statted versions for sale, but only one merchant sells them and you'll have to find him yourself.

In addition to the stock weapons, 2 specially enchanted weapons- "The Razorstone" and "Tanzit's Defender" are placed on a peticularly dangerous enemy in a certain ruin. The clues to their whereabouts are available to purchase from the merchant who can supply the more powerful Sephis Axe and Tribal Defender Shield.


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Changelog:

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V1.0-
Initial Release.


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INSTALLATION:

This .rar contains all the files you need, with the directory structure already recreated. All you need to do to install is unpack the .rar to a directory of your choice and copy the "Data" folder to the main directory where you installed Oblivion- for example "c:\Program Files\Bethesda Softworks\Oblivion\". There will be another "Data" folder in this directory containing the game's files, this mod replaces NONE of these files, it only adds MY files to the existing directory structure. After copy+pasting the data file in the mod directory over the one in the beth directory, hit "yes to all" when prompted. This will simply extract the mod files to the correct locations, and everything will run smoothly.

Upon launching the game, click "Data Files". Check the X next to tda_SephisTanzit.esp and you're set.


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Note:
If you find ANY bugs in the mod and you can't get ahold of me at TheElderScrolls forums, please email me at "[email protected]". If you have made no effort to contact me on TES forums i probably won't reply, as i like to keep a clean inbox and you're not helping. Additionally any emails not related to this subject will be ignored, for other matters please PM my forum account, as noted at the beginning of this readme.