Oblivion
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TempNexis124

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TempNexis124

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About this mod

A compilation of small changes I've made to the game.

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Leveled Rewards Begone!
Unique rewards are now the highest possible level, regardless of player level. Highly recommended, and intended for, play against unleveled enemies. It's only fair in that case, right?

*I've tried updating this to change the leveled reward lists for The Knights of the Nine DLC, but every time I try to save my changes, CS crashes. I'm afraid I can't currently get LRB to support KOTN at the moment. However, LRB does fully support the Shivering Isles DLC! If I've missed an item or two, be sure to tell me!

*LRB only affects unique items! Gold rewards and the like remain leveled.

Blue Interior Lights Improved
Dims all (that I could find) blue light sources found in homes, inns, ect. Should be compatible with most mods, because it modifies the light sources themselves instead of the interiors. Some caves may have been affected as a result, but this was unintentional. I also dimmed 1 or 2 overly bright orange lights as well, as I found them to be equally off-putting, in a few cases.  

Cast More Carry More
Increases player character magicka and encumbrance limit, so you can cast more, carry more!

Annoying Sound Suppressor
These sounds I found to be annoying. So I lowered the volume / silenced the playblack of the following:

1) Vampire Feeding (Still audible, just much more quiet)
2) UI OK and Cancel/Back (Silenced)

Cricket 
Suppressor
I hate crickets. Whoever's idea it was to loop cricket noises until dawn should be forced to listen to that very loop for the rest of their lives, like they've got cricket tinnitus. FUG you very much.


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