Last updated at 20:41, 28 Mar 2017 Uploaded at 13:37, 1 Mar 2017
Several users asked me the modlist I was using in my videos. I decided to write one for you mainly focused on graphics.
This is a modlist with installation order and instructions to make your game look better with a low impact on performance on any recent gaming computers.
This is for new and less new Oblivion players, who want to start modding their game or complete their list with some esthetic mods.
Oblivion has hundreds of excellent mods, this is not the perfect modlist for the graphics, just my modlist with my own selection of mods. There are many other fantastic mods that I will not mention in this page.
In the first part you can find the essential tools to mod Oblivion, then you'll find the main graphical mods that I use sorted by categories and installation order.
Then you'll find instructions to make Oblivion Reloaded and ENB work together nicely. Because I have not released my ENB preset yet, you'll find my Oblivion Reloaded preset for Cinematic ENB - New Dimension - One of my favorite ENB available on Nexus. After that I selected a few other good mods in case you want to change more than just the graphics, and also some INI tweaks that I made to my Oblivion.ini file.
What you need to start modding Oblivion:
- A working Vanilla game. You can watch this great video by GamerPoets about the installation and settings of Oblivion.
- Recommended hardware:
- OS: Windows 7.
- CPU: i5 2400 or more
- RAM: 8GB. Should be fine with 6GB. The game will not use more than 3,6GB of RAM, but the more you have, the better it is (in case you have other programs running in the background).
- GPU: 2GB of VRAM. There is no 4K textures in this guide. 2K is the maximum resolution. Some mods have 1K and 2k versions to choose.
- 30GB of free HDD space
Some essential tools are listed below:
Several softwares exist to manage your mods. NMM is one of the most popular but currently doesn't work for all Oblivion mods. Wrye Bash is more complete and work with almost all mods. I highly recommend that you use this mod manager to install all the following mods. If you use another mod manger I will not be able to assist you.
Download it here
You can download and use the installer to guide you during the install, or install it manually.
For the "manual" installation, go in the FILES section and download the "Wrye Bash Standalone executable" file.
Extract it somewhere.
You should have a "Mopy" folder. Just copy it in your "Oblivion" folder (where the "Data" folder is). In my case, this is here: D:\SteamLibrary\steamapps\common\Oblivion , because I am using the Steam version of the game.
To launch Wrye Bash, go in that "Mopy" folder and double click on the Wrye Bash application. You can create a shortcut of the app to access it faster.
Have a look here if you want a very good guide on how to use Wrye Bash. Have a look at the Basics and Installers Intro (look at the images or download the .pdf file).
Installing a mod with Wrye Bash:
- Download it manually (never use the "download with manager option"), drag and drop the archive (no need to extract it) in the Installers tab or in the Bash Installers folder automaticaly created by Wrye Bash.
- You should now see it in the Installers tab of WB. Right Click on it and choose Install. If the mod has an .esp file, you should see it the Mods tab now. Check it to activate it. Done.
You can install all the graphical mods with it. Some OBSE plugins and other mods require a manual installation, I'll tell you when this is the case.
OBMM is another mod manager for Oblivion. It is needed to easily install Darnified UI, which is in .omod format. Download and use the full installer. We will use it later.
OBSE will be needed for many mods to work. You must install it manually. Download manually OBSE 021 (main file) and read the instructions on the mod's page for the details on how to install it. If you have the Steam version like me, then Copy obse_1_2_416.dll, obse_editor_1_2.dll, and obse_steam_loader.dll to your Oblivion directory. On the Steam version, just start the game in the usual way, and OBSE will automaticaly be loaded.
BOSS is a must-have tool to sort your load order, very useful when the list of your plugins is increasing. Use it frequently when you add mods which include .esp files to avoid potential incompatibility problems.
TES4Edit is very useful tool to clean your mods, check for conflicts, and many other things. It is not needed in this guide but you should install it too in case one day you need it.
Some good practices
- You should install all your mods (except for some OBSE plugins and other exceptions that I will mention) with Wrye Bash, so if you encounter a problem somewhere (normally you should not :p), you can still uninstall a mod safely without breaking your game. WB keeps track to all the files installed with it.
- After installing each mods, check the .esp in the Mods tab if there is one.
Place the .esp before your Bashed Patch. You can do that manually (select the .esp and "drag and drop" it lower or higher to change its load order) or by using BOSS (recommended). And then rebuild your bashed patch. You should rebuild it each time you are installing a new mod with an .esp file. For that, right-click on the Bashed Patch (it should be at the end of your load order in the Mods tab), select "Rebuild Patch (CBash *BETA*)..." and then "Build Patch" on the new window.
To summarize, each time you add a new mod, you have to:
* Install it in the Installers tab
* Check the .esp in the Mods tab
* Run BOSS to sort your load order
* Rebuild your Bashed patch
- Read every mods' description and Readme so you know what you are going to install.
- If you want to install all the mods listed here then it is recommended to start with a clean install of your game, without mods, and with a new game.
For the best result you should install the mods in the same order as they are listed here. There will be some "conflicts" (textures overwriting other textures, for instance), but this is normal and Wrye Bash handles that very well.
- Do not install everything at one time but test regularly each mods you are adding. To quickly test in-game a mod after starting a new game, you can type in the console "coc weye" to teleport your character outside of the prison, in Weye. And type "tmm 1" to toggle on all map markers in your map so you can easily fast travel to all locations you want and verify if one mod is working correctly or if you like it or not.
- Removing/replacing textures and meshes is safe for your save game but if you uninstall mods with an .esp file it may harm your save file. That's why you should only start your playthrough when you are done installing/testing the mods you want to use.
Update of 16th march 2017
Update of 13th march 2017
Update of march 5th 2017:
Thank you for reading. I hope it will help. Please endorse if you find it useful ^^
Thank you to Bethesda and all modders that made this amazing game even more amazing.
Thank you to all people who gave suggestions and feedback.
Thanks monkeyangie for the header and the titles for the different sections ^^
Thanks ponurymazepa for his feedback and support. Check his awesome guide for SkyrimSE here.
Don't forget to endorse the mods you downloaded ^^