About this mod
These are tweaked vanilla textures to fit Qarl's Texture Pack III with Detailed Terrain II.
- Permissions and credits
This mod replaces all plant textures and blackwood grass moss texture with color edit to fit this pack better. Any other ground textures aren't replaced. This mod only affects Cyrodiil and there's no edits to Shivering Isles. I will probably release patch with tweaked SI grasses later.
This is espless replacer, so you don't have to worry about load order or anything. Just install this after QTPIII (QTP3 R) and Detailed Terrain II. This works without them too, obliviously, but it will look off and it's not recommended.
As these are quite low res, they shouldn't cause any fps drop.
If the textures aren't showing, please check you have Archive Invalidation.
The mod should work with low-poly grass meshes and using one is highly recommended anyways.
If you use ENB with this, colors might look off if you have not set UseOriginalObjectsProcessing=true in enbseries.ini.
To achieve denser grass, set iMinGrassSize = 16 (it's the maximum value it allows) in oblivion.ini
Recommended mods:
Oblivion Reloaded
Thanks to:
Qarl and Bomret and dev_akm for making QTP3R
ChainsawXIV for making DTII