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niv lev ari gatenio

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nivlevari123456789

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Why be one when you can be them all?

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Astrophage-Of Ten Races and Thirteen Stars
Race Benifit Mod By Niv Lev Ari Gatenio
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Background:
"It is well recorded in medical tomes of old: a birth condition of extreme rarity but of high importance,known only by the name of "Astrophage Syndrome".
Astrophage is a rare birth condition,wherein a mortal man,mer or beast of nirn is born with the inborn abilities of every race on the planet,aswell as under every sign: hence the name Astrophage or "star absorber".
men born with this condition have been reported to be able to perform task which are otherwise relative to a single race on nirn: wood elves were capable of seeing clearly at night as the khajitt do,certain khajitt were able to swim underwater
and breath it as if they were argonian. some "lucky" astrophages are born with every benefit and every star gift at once: able to speak to animals as bosmer at one moment,sink deeper into the abecean sea like the argonian at another and do
other great things from every possible race or sign that exists.
but,astrophagedom comes with a price: for every great ability an astrophage imbodies,he also takes upon himself the weaknesses of that race or sign: on one hand an astrophage imperial might be able to gain argonian like immunity to every
base poison: but he will also gain the sign of the atronach's lack of magicka regeneration.
accounts of astrophage syndrome.......recepients.....have appeared as early as skyrim's dragon war: where tales were passed down by nord shamen that, along side the mighty dragonblood: were men able to immerse themselves in the cold water dens
of the dragons aswell as those able to cast down a dragon with bowstring from within the darkest night.
many provinces and lands in tamerial and nirn have very specific laws regarding astrophage: in the imperial census office,for example:any man or woman born with astrophage syndrom is required by imperial law to state this on their census papers.
though some countries: such as the sumerset isle,daggerfall and valenwood: welcome astrophages with open arms: other,more strict regimes such as that of morrowind,hammerfell,elsweyr,argonia and skyrim: tend to show disdain to those bearing this defect.
in skyrim: a man or woman with astrophage tends to be ridiculed,segregated or even abused during their life there,astrophages in the beast lands tend to be inquistioned or even hanged for performing witchcraft,astrophages in hammerfell are immmedietly killed
during the first stages of discovering the syndrom or beheaded on the spot for abusing it and men and women in morrowind with astrophage.......well.....for the safety of our children: let's just say that many men and women are not a part
of the morrowind demographic due to morrowind's protocols on the matter and leave it at that.
all in all: astrophage is a complex condition and one where the person embodying it is under much confusion: which is why more enlightened provinces in the empire have went and instituted centers of education and certain public concessions to allow
people with astrophage syndrome to grow and develop their unique gifts.
we hope that this miniscule Summary will assist men of the cloth and physicians alike to analyze this rare and unique condition"-a chapter on the astrophage syndrom,from " the great tome of the art of restorative treatment" by great physician Otalius
Descripition:
this mod is a race enhanchment(and some would say: cheat mod,although i wouldn't really call it that since you lose as much as you gain) mod in the form of an easy-to-execute bat file.
the bat file's purpose is rather simple: when you execute this bat file in the console: tild (~) key and by typing "bat astrophagemode.txt" without quotes: you will instantly add every birthsign ability and weakness and every race power and weaknessess
to your character: thus making your character an astrophage: a mystical embodyment of the ten races of nirn and thirteen stars of the cosmos.
some of the benefits and weaknesses you will gain from this bat file mod are:
1) the argonians ability to breath underwater and resist poisons and disease
2)the altmer and breton's enhanced magicka ratings
3) the khajjit eye of night and eye of fear
4)the imperial charm powers
5)the atronach sign's non regenerating magicka and spell absorbation
6)the orc's berserker rage
and much much more........
how different is playing as an astrophage,you ask? well,on many fronts really: playing in astrophage mode is like playing with an entirelly new race: at one moment you will be able to resist poison,but at an other die miserably from a fire atronach's fire blast.
you might be able to breath underwater as a khajiit or have night eye as a bosmer: but you will also have to work harder to regain your magicka back by using your powers.
astrophage mode changes your playthrough entirelly: making it both easier and harder at the same time.
it works for every vanila race and(i assume......) every modded race you might have.
how to use mod(properly! don't say i didn't warn you)
place the archive's files inside your oblivion root folder(Where you oblivion launcher and executible is located)
complete your character generation(race,looks,tutorial,birthsign,class and exiting sewers) entirely!
open console using the tild (~) key
type in: "bat astrophagemode.txt" without quotes
let your character sink it all in.......
your done! now your a proper birthsign and race birth monsterosity! enjoy!
known issues:
this is kind of breaking the game's birthsign and power system so,yeah: expecto some petronum.
special thanks and credits:
internet for console commands and spell ID's
bethesda for game
modding community for modding pleasures
enjoy and have fun!