Oblivion

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Marco Arecibo

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MarcoArecibo

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About this mod

adds a few falling leaves to some of the green trees of Chorrol

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ABOUT PROJECT AMBIENCE:
These city-specific mods are just proofs of concept for testing and ideas (and should be treated as such) I will hopefully add to the actual P.A. (tweaked and improved). The
actual mod will contain (for its urban part) many fx per city as
appriopriate (no snow in Cheydinal for instance, no dust clouds in
Bruma, etc).
They are very rough and de facto incomplete. But I thought I'd release them anyway.

Official Thread: here

DESCRIPTION:

This mod adds some falling leaves to some of the green trees of the city of Chorrol.

I did NOT go on a rampage adding tons of fx, it's not at all comparable to Cara's Falling Leaves.
I added only to:
Great Oak-medium fx
Pine Trees- light fx
other oaks-light fx
Maple trees: light fx
Not ALL the trees have them. I left alone the tall, long-leaf type (don't know what they are) and alsp the ones protected from wind, such as in close proximity to the city walls etc.

Subdued (you'll forget about pine needles probably) yet very immersive.

I used Vaper's resources and the same folder structure as Falling Leaves which is one of my favourite mods from way back when.

In fact this Project is sort of a continuation and further implementation of their idea.

Why only leaves? Why not snow? But what about dust particles fx, pollen, or good old regular dust from fires?

If tweaked in the right manner, the possibilities are many.


Check the pictures.. also added a video in 1080p.


REQUIREMENTS:
None at the moment. Not even Falling Leaves.

INSTALL:
Use NMM or copy/paste

BASH:
I don't know yet.
After falling leaves.esp, or anyway near the latter part of your load order (not that it matters I think)

CREDITS:
Vaper
Cara (ad honorem)