Oblivion
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Yali

Uploaded by

Yali

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About this mod

A landscape mod fanatics dream map. Includes Bartholm, Elsweyr Anequina, Valenwood Improved, Sutch,, Hammerfell (partial), Black Marsh (partial) and River Ethe.

Permissions and credits
Glorious Map


Version 6.1 Now Out!  Contains ULTRA HD resolution: x3400, x4960 and x6000 (For Dynamic Map). 


About:

This is a modification of a Cyrodiil world map in existence for a long time, combining it with the Elsweyr Thacadian map along with Bartholm, Sutch, parts of Unique Landscapes, Hammerfell: the Eastern Grasslands and Valenwood Improved.  This is for the Oblivion completionist who plays with a heavily modded game.


Versions:

There are two main versions to choose from.  

The first is the regular HD version which contains an .esp file.  This is a HUGE HD map that is 3400 pixels wide. 

The second file is for Dynamic Map without the addons.  This is primarily for the zoom feature.  If you use this with Dynamic Map's mod addons, locations/roads/cities will be out of place.  Included is a reworked Dynamic Map ini which disables all other mod functions but is rescaled for the three different sizes of this map.  Version 6.1 for Dynamic Map uses a map texture that is 6000 pixels wide and can be zoomed out for full view, hence the DM map requirement. 


Installation:

Choose either the Dynamic Map version or the regular version.  The regular version includes an .esp file which must be enabled.

There are two versions for Dynamic map: 6.0 and 6.1. 6.0 is 4960 pixels wide without the map frame. Version 6.1 is a whopping 6000 pixels wide with classic original map frame. 

Install by merging in your Oblivion/Data folder preferably manually. 

REMEMBER TO BACKUP YOUR DYNAMIC MAP .INI and DYNAMIC MAP BASE .INI! 


Credit:

Credit goes to yian for the original Elsweyr map here.

SpewBoy for his incredible map here.

TheNiceOne for the Valenwood Improved map.

Tamriel Rebuilt for the original Hammerfell map.

Dynamic Map mod for Bartholm, Stirk, and River Ethe here.

Vality7's Black Marsh map.


Version History:



Update: Version 6 is now out! Tweaked it to be more lore friendly.


v. 6.1 
- Added x6000 pixel wide version based on the original SpewBoy map for Dynamic Map version with the original map frame.

v. 6.0
-Changed "Diss" to Woodhearth to fit with established lore
-Removed Stirk since TR_Stirk mod's location for the island is way further out in the Abecean Sea
-Removed incorrect Rimmen city location. More like the original Elsweyr map. 

v. 5.0
- Finally fixed the scaling issue by removing the borders. Now the icons should line up accurately.
-Tweaked some graphical details i.e. removing unnecessary roads in Elsweyr and moving Rimmen to its correct location.

v.4.0:
-Added Black Marsh

v. 3.1:
-Improved cities in Valenwood along with roads.
-Fixed error with Hammerfell road

v. 3.0:
- Resized to original resolution
- Added Rimmen
- Added Gideon
- Added roads in Elsweyr
- Fixed text in various locations
- Created esp for 3400x version and Dynamic Map tweak for original size version.


v.2.0:
- Added Valenwood.  
- Resized for Dynamic Map

v.1: Original map