Oblivion

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Kenkyaku

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kenkyaku

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About this mod

Skyrim Crafting for Oblivion Plus a lot more from cooking to shearing sheep and making cheese on a Global scale.

Requirements
Permissions and credits
Translations
  • Spanish
SNcrafting Readme
V 1.0.0
Date 15- 4-2015
Category: Immersion, Gameplay Effects and Changes

DESCRIPTION and NOTES
This started out as just a Skyrim smithing to Oblivion Mod. But after getting the scripts to work
 I though why not add the food cooking side as well and thats how it started.
You can do things like shearing sheep to weaveing clothing, milking cow's to making cheese or butter.
Picking fruit from the fruit trees to making juice.
armour, weapons, skining animals, tanning hides, there are dairy farms, Tea and Coffee Plantation
 bee farming to flour mills and a timber mill.
You can also collect eggs from nesting boxs found in the chicken coops and around farm or village homes in Cyrodiil.
On the farming side there is bee keeping where you can buy a jar of honey or take honeycomb from
the hives then extract the honey into jar's. There is a stall on the road just
out from Skingrad on the way to Anvil where you buy Jar's of Honeys, like the other stall and
the farm shops it is open from 8.00 am to 6.00 pm
The Dairy farm is where you can buy bottles of milk which is used in some recipes or to drink.
There are two flour mills one near Anvil and you can buy flour and other things there, and the other
one is a water mill on a small pond past Chorrel on the black road. There they have a roadside stall where
you can buy flour and other stuff. Down at Leyawiin there is a Tea and Coffee Plantation
you cannot buy anything there but can pick the coffee or Tea plants and then Grind them to brew up a cupper with, like all re  
The black smithing forges, sandstones to anvils and workbenches along with tanning racks and smelters can be found
in all cities. I have place the animals in all small villages those
include chickens, cows, and others. Inside most taverns is the cooking pot and kettle on the outside
is the baking oven and some fruit tree have being added at most villages.
As for minning ore there are the skyrim ores and I'v added copper, tin, zinc and jade stone which you can mine.
 For a full list of minning veins that you can mine
can be found in the help file. There are 159 ore veins that can be found in the Wildness cells
not counting the one's found in the mines and caves in total there is 339 ore veins to be found.
For more details to the crafting you'll need to download the SkyrimCraftingForOblivion-Help.htm
I have made addon's for my mods as well as some of the DLC's and others.
I've added alot of things to the mod that are static so you can make full minning towns or a mine or what ever.
There is also enchanting gem's you can buy, will need a 50 level or higher Skill in Mercantile.
They are not cheap. With them you'll be able to place more then one enchantment on a piece of armor.
I have to stop for now as I have run out of time to add any more, I will be upgrading this at a later date when I'am finish playing with the Witcher 3
but for now I need to upgrade my gaming rig for 19 of May. I can fix faults using me Laptop so email me when you fine any.
==========================================================================

NOTE: Remember you cannot upgrade magicaly armor/weapons, upgrade the item first then enchant the item.
NOTE: I have not tested all the armor/weapons at all the stages of upgrading some errors might have gotten through Please email me.
If that happens I'll need to know a few things to make things easy to fined. But before you send me a email check that you have all the items needed to craft the job.
your player level
player Armorer level
piece of armor/weapon you were try too make or upgrade.

This will make it easy to track down where  the fault lie's.
For all other faults just list what you were doing/using at the time the more details the better.
My email is at the bottom of this readme file.
I will be adding more crafting later on as well as some more weapons/armor so if you have any ideas let me know, I will look at all the ideas, but for
now I'am taking timeout to rebuild my computer for the Witcher 3 I don't know how long I'll be gone but I will fix faults that come up ASAP.
For more help details look in the help file: SkyrimCraftingForOblivion-Help.htm

----------------------------------------------------------------------
INSTALLING

    There are 1 Sncrafting.bsa and 1 main esm and 4 esp's to install just copy the following below into you Oblivion Data folder
    The bsa, esm and esp are the main core of the mod and must be install they are needed to work.
SNcrafting.bsa
SNcrafting.esm
SNcrafting.esp    Needed for the armor, as all armor pieces now has a Female piece added to some of the armor sets where there was none before.
 Just in case a Mod makes a female piece of armor where there was none before.
 
SNcrafting-wildlife.esp This adds the animals, nesting box's, Smithing anvils, workbenchs and all other crafting items to the game world.
SNcrafting-minning.esp This adds the mine veins to the game world.

Highly Recommened
SNcrafting-shop.esp This adds to the game world a shop in the Imperial City Docks area where you can buy all the crafting needs and more.
You can play without this install but will make buying crafting things a lot easier in game.
--------------------------------------------------------------------------------------------------------------------------------------
SNcrafting-mill.esp adds 1 timber mill to the game world you don't need this is not required for the mod to work.
=========================
MOD's that this mod supports

DLCMehrunesRazor.esp
NewHome.esp
KMLiz.esp
SNMysticFollower.esp
Slof's Horses Base.esp Slof's Horses v2.0 by AlienSlof
SNSmallLogCabin.esp

LOAD ORDER
place Sncrafting.esp last it can work higher up the load order but just in case have it loaded last in the order.

ADDON'S
Remember you will need the SNcrafting.esm and SNcrafting.esp install for the mods below to work.
Only install whose one's that you have from the above list installed. You still need to have the original mods install.

SNcrafting_DLCMehrunesRazorAddOn.esp This changes the iron so when you take ore from this mod you will still be able to smelt it.
                                    and replaces the forge and anvils so you can use them to craft with.
SNcrafting_NewHouse_addon.esp adds crafting to the players Newhome.esp

SNcrafting_SNsmalllogcabin-Addon.esp adds crafting to SNSmallLogCabin.esp

SNcrafting_KMLiz_AddOn.esp adds support for their armour and weapons so you can upgrade them.

SNcrafting-MysticFollowerAddOn.esp adds support for her weapons so you can upgrade them.

Slof's Horses Base-SNcrafting-Patch.esp adds a script to the horse's so you can skin them when you find them dead.
========================================================
UNSTALLING

Delete  SNcrafting.bsa
        SNcrafting.esm
        SNcrafting.esp
        SNcrafting-shop.esp
        SNcrafting-wildlife.esp
        SNcrafting-minning.esp
        SNcrafting-mill.esp
any thing with SNcrafting in you data folder

COMPATIBILITY Notes
This is compartable with the following Mods
LAKESIDE HOME by Emma I have place a flour mill on the pond and it doesn't matter what order the two mods are loaded in.

Leyawiin Lake House by Emma I have place the Tea and Coffee Plantation on the same little Island, I had too move some things around when I check to see where Emma place her house I just place things so they would fit in.
Place  EMLeyawiinhouse.esp after SNcrafting-wildlife.esp in the load order.

CHILDREN OF CYRODIIL ver 1.01 any load order
Rideable Packponies ver 1.01 any load order
Packdonkeys ver 2.1 any load order

BLUE MOON COTTAGE by Majamikol Load this after SNcrafting-wildlife.esp the cells are next door to each other the SNcrafting-wildlife.esp uses Anvil Bay Cell.

ACharmingTown.esp Load order is not important. The Dairy Farm is right next door to the town.
Clocks of Cyrodiil Load after SNcrafting-wildlife.esp

Incompatibility
This mod does touch alot of cell in the wilderness and within the cities and towns as well as some of Oblivion's level lists, so to list all the mod's
it is incompatible with is just too many to list.

Better Cities will be one of them.



CREDITS
----------------------------------------------------------------
AC Pickaxe Resource by heavywaters
==============================
Name: Meo's Modular Fireplaces
Name: Meo's Room dividers - Resource
Name: Settlement
Version: 1.0
Date: 6/20/2008
Category: Resource
Author(s): Meo
Thanks to Mikal33 for his "Improved Trees and Flora" textures.
Name: Basement Addons
Version: 1.0
Date: 7/25/2008
Category: Modders Resource
Author(s): Meo
=====================
Miscellaneous Skyrim Gubbins
www.nexusmods.com/oblivion/mods/26339/?
=======================
Modders Resource: Lowerclass Cellar
By: Wormheart
Version: 1.1
wormheart at gmail.com
wormheart at The Official Forums
wormheart at Lady Eternity's Mod Resource
wormheart at Canadian Ice & Howndog's Place
=========================================
Farm Resources v1.01 by TheMagician
======================================
Tamriellic Glassworks Version 1.4 R3 by Oriius
========================================
An Apple Pie Resource.

[This is a resource, therefore no .esp is added and it's intended to be used by modders in their own mod.]
(Don't forget to read the license)

I saw a model on the web, got permission and modified it to let it show properly in Oblivion.
I'm just starting with blender, applying textures and normal mapping. But I didn't ruin it ;).
I'll personally use it in a mod called White Castle, but I thought more might want to have it as you could simply turn it into any sort of pie.
You may change the names, models, textures everything. Just be sure that Neal from ionee.org is credited and we may all freely use it.
License:

The Author of the original model did require that at every place its uploaded the following is added:

"Credits for the model to Neal Menhinick from www.ionee.org"

My name (Pronam, not he model-author.) doesn't have to be included, but would always be appreciated :).
==========================================================================================================
RAZ's Fud
-----------------------------------
Author: treguld (a.k.a RAZ)
Version: V1.0
Credits:
----------
Thanks to these people who were generous enough to allow me to use their meshes.
Bethesda, Tchos: who without his incredible "Breakfast Foods" mod I could never have done the bowls of food, tiny bowls of salt and pepper, or butter stick. Tarnsman creator of "Salmo the Baker" mod who I got the egg mesh from and made my eggs for this mod.
----------
Contact:
----------
Contact me at: [email protected]

Please feel free to use any of these items in any way.  Just remember to please give credit where it is due. ^_^
==============================================================================================================
Skyrim Ingredients for Oblivion
v. 0.7
By dreamed1
03/03/2012
============================================================================================================
New Amulets by Xiamara
========================
Trollf's Armamentarium v1.1
Modification for The Elder Scrolls IV: Oblivion
Created by Trollf, 16th of October - 12th of November, 2007
=================
Homura outfit by Dummy
for the Kantana
==================================
Plate Armor Plus - Woman's Move Edition - ver 1.3
by nao4288
============================
 The Elder Scrolls IV
           OBLIVION:
    Daedric Shields Plugin v 1.1
       (modder's resource)
       created by MickTheMage
======================================
Name: Cooked Steaks
Version: 1.1
Date: 5/27/2008
Category: Models and Textures
Recommended: Oblivion Mod Manager
Author(s): Tchos
=================================
**************************
SAM LAKE'S COFFEE RESOURCE
**************************
Foxys NewRugs by VampyreFoxy
==============================
Real Water Mesh
Authors
Finder/Creater:
throttlekitty
=================
Mine Rails Da Mage
==================
Haystacks
Author: washington

Village Clutter - Modder's Resource
Author:     washington
===================
Blank Shop Sign by ebeneezersquid
=================================
Mr_Siika and Corepc present:
*  MR_SIIKA's and Corepc Farm Animals ver 1.4
Dwarven City - a modder's resource
 MR_SIIKA's FOXES
MR_SIIKA's RAVENS AND VULTURES
 MR_SIIKA's RABBITS
Corepc Version 1.1 fixes
mr_Siikas Miscellaneous Meshes 1
Daggerfall city and Highrock village resources
mr_Siikas Market Resources
mr_Siikas Necropolis tileset
Mr_Siikas Better Ports - Corvette Expansion
by mr_siika and CLShade

=============
 White Deer Modders Resource by b3w4r3
 ====================
Stroti static machine parts
stroti old mill resource
stroti Smelter
stroti treeHouse
stroti vinyardwinemakerNEW
stroti Ravenheart
stroti New Food
stroti rustic pieces scarecrow
stroti dragonstoneManor
stroti animated known furniture
stroti betterCamp
stroti spinningWheel
strori scarecrow

==============================
Skyrim Smithing Set V1.00 Beta by RubberMan Morrowind
A big thinks to RubberMan for allowing me to port the mesh's from Morrowind over to Oblivion
Skyrim Lumber Mill V1.00 Beta by RubberMan 15th Jan 2013
============================
and Stroti for the saw mesh
=============================
sitting everywhere 1.0 by Gildur
==============================
Leopard, Snow Leopard and a Panter by Buhay
==========================================
Name: Washstand for middle class - Resources
Version: 1.1
Date: 25/05/2012
Category: Modder’s Resource
Author(s): kaizit
Name: Furniture Sets For Bathroom - Resources
Version: 1.0
Date: 07/06/2012
Category: Modder’s Resource
Author(s): kaizit

==============================
Static Hanging Veggie Baskets
Version: 1.0
 Date: 6/28/2013
 Category: Modders Resource
 Author: Riley Marks
 ============================
 Edocs Fireplace Accessory Resource by Edocsil
 ===============================
 Book Resource by Dragon Blade
 =============================
 Clocks of Cyrodiil
----------------------------
by WillieSea (06/2007)
v1.00
Clocks of Cyrodiil
WillieSea   - The Clocks of Cyrodiil mod.
Always Z    - Clock face, Post and hands NIF's (Initial support and help
              with mod, without whom this mod would never have gotten off
              the ground. I thank you "Always Z" for your generous help!)
jackmix69   - Static Gear NIF
JDFan       - Fixing active Gear NIF's, Deer Antler NIF, General Help
Phitt       - Efficient starter clock script, Animated Pendulum NIF w/sound
MaRzY       - Animated Gear Rods, IC Arcane University Plaza NIF
Xiamara     - NIF help
mikejonesuk - Several good ideas during playtesting!
=========================================================
 oblivion_potbelly_stove WildKarrde
 
 =====================================
 Name: Puff's Light Switch
Version: 1
Date: 2/13/2009
Category: Objects
Author(s): Puff
====================
Emma for her crafting recipes

Its was emma's crafting with her house mods that got me thinking about making a mod
that is Global when crafting and that doesn't need OBSE to work.
====================
And a big thanks goes out to all the other script writers and modders
also to the  software desginers
for the tools that are used to make life easy for us modders.

Tools Used

Paint.net
GIMP 2
DDS Converter 2.1 | Release Notes | March 18th, 2005
Copyright (c) 2004-2005 Yannick 'Bluehair' Leon. All rights reserved

SageThumbs
7-Zip
NotePad++
CS OBSE Script Syntax Highlighter for Notepad++ 5.0.3 and above
===============================================================
v2.0 - by HawkFest, 05/20/2009
TES4Gecko
TES4-Edit
Oblivion Mod Manager
blender
nifskope
PyFFI

-------------------------------------------------------
A SPECIAL THANKS'S

All those at EB Games in Bega for listening and idea's over the last two or more years you's know who you's are.

And the friendly ear award goes to Tahnnee and Jade, thank's for listening and the fruit Cake help a lot as well thank again Jade.
=================================================
 LEGAL USE:
This mod is currently being worked on and as such is not free for others to modify except for translations to other languages.
They can use the assets for their mods link back to this mod's SNcrafting.esm but cannot modified it
it will need the SNcrafting.esm and the SNcrafting.esp install to work.
Please email me at [email protected] that is the quickest way to contact me.