Oblivion

File information

Last updated

Original upload

Created by

Hesu

Uploaded by

mhahn123

Virus scan

Safe to use

About this mod

A series of landscape and settlement plugins created by the Japanese mod author Hesu.

Requirements
Permissions and credits
Translations
  • French
So the time has come to close up shop. I have migrated the mod page from this site over to the new page at AFK Mods. I won't be adding anything more to this one. The HESU series has been fully updated as of 11/13/2021. All bug reports and all conflict reports have already been completed. There are a number of newly made compatibility patches available. HESU is now 100% compatible with the Unique Landscapes series.

Updated files can be found on THIS PAGE. 
  










                      The Hesu Mod Collection




The Hesu mods initially came to my attention via screenshots posted on here on Oblivion Nexus. The
plugins were located on a Japanese website, with little descriptive information, and were unheard of
in the English mod community. Translated text reveals that the author gave permission to enhance 
and redistribute so long as the proper credits are given. 

I have uploaded them here so the English modding community can enjoy these wonderful creations. 


Details
=========

The Hesu Mod Collection includes 15 amazing plugins which are primarily landscape mods. They also
contain small settlements, creatures, and NPCs. Each of the mods overhauls, and indeed transforms a
specific region of the game.  

What makes them outstanding is the use of strictly Oblivion and Shivering Isles material. The creative
ways in which the vanilla items are used is masterful. Please read the brief description for each plugin,
and see the included screen shots, to get a better idea of what each does. There is also a cell grid map
available which shows the in-game footprint for all plugins. It can be viewed in the screenshot section
or downloaded from the files tab under "Miscellaneous".

Each of the individual plugins have been revised from their original state. Revisions include translations
from Japanese to English, ai package fixes, object placement fixes, landscape fixes, path grid corrections,
pruning out dirty/unnecessary edits, and creating patch files.

The HESU plugins themselves can be found on the files tab under "Main Files". Compatibility patches
are found under "Optional Files". The original HESU plugins are also available in case anyone wants them.
They can be found in the "Old Versions" category. I will not be providing any support for them. They have
been cleaned with TES4Edit, but are not translated, and contain a number of minor bugs.


Released Plugins
---------------------------------

1. HESU Apple Hot Springs - Formerly HESU5 AppleOnsen. Onsen refers to a Hot Spring or Bath
House. This plugin makes extensive landscaping changes North and East of Bleakers Way. Contains
exterior hot springs with streams and waterfalls running down into the village. Also adds some
farmhouses and SI structures which serve as bath houses.

Patches available: Alternative Beginnings, Reaper's Bleaker Way Village Revamp, Roads of Cyrodiil,
and Trails of Cyrodiil. 

2. HESU The Hell Lands - Formerly HESU5 JigokuDani. A direct translation. This plugin transforms a
large area West and Northwest from Hermaeus Moras shrine. It turns the snowy mountain terrain into a
series of sulfurous pools with liberal use of SI flora, fauna, and architecture. 

Patches available: Cyrodiil Inns, Guards Of Cyrodiil Redux, Kvatch Rebuilt, NNW Ayleid Ruins Expanded,
Oscuro's Oblivion Overhaul, Star's Rest, and UL Cloudtop Mountains
      
3. HESU The Poison Swamp - Formerly HESU5 PoisonNuma. This plugin overhauls landscaping for a
large portion of the Blackwood Forest due East of Blankenmarch. It extends from just North of Fort
Blueblood to slightly past Onyx Caverns. Also makes extensive use of SI flora and fauna.
     
Patches available: Dwarves of the Mountain, MTC Expanded Villages, The Other Spheres, and Unique
Landscapes Blackwood Forest

4. HESU Skyrim Temple - Formerly HESU4 SkyrimSinden. This plugin adds SI structures in the
mountains due North from Sedor Ayleid Ruins, which spread East and West along the ridge. Contains 
landscaping kept to the immediate vicinity of the structures. This plugin is largely interior cells which
have a ruins type theme.

Patches available: Order of The Dragon, Snowy Road to Bruma, UL Jerall Glacier, UL Snowdale. 

** There is a 3 way patch for SkyrimTemple-SmokeTown-UL JerallGlacier included in the patch files for
Smoke Town. This is for a conflict that only exists if you use both HESU mods together with UL Jerall
Glacier.** 

5. HESU Gnoll Mountain - Formerly HESU5 EudaBear. While there is a bear in the mod, the name doesn't
really translate to anything. Gnoll Mountain better describes the area that this mod edits. This plugin does
a good deal of landscaping and adds a number of structures on Gnoll Mountain. It starts south of Bruma's
Great Oblivion Gate and extends all the way uphill to the Frostcrag area.

Patches available: Better Cities v6.0+, DLC Frostcrag Spire, Frostcrag Village, Snowy Road to Bruma, UL
Snowdale. 

6. HESU SmokeTown - Name unchanged, just removed the number prefix. This plugin adds a village and
landscaping using SI architecture in the mountains NW of Cheydinhal. Starts from Lake Arrius and spread
to Azura's Shrine area. Lots of little gullies filled with mist, hence the "Smoke Town" moniker.
     
Patches available: UL Arrius Creek, UL Jerall Glacier. 

** There is a 3 way patch included for SkyrimTemple-SmokeTown-UL JerallGlacier. This fixes a conflict that 
only exists if you use both HESU mods together with UL Jerall Glacier.** 

7. HESU Valenwood Mine - Name unchanged, just removed the number prefix. As the name would
imply, this plugin adds extensive landscaping and SI structures that make up a large Mine complex. Edits
start due Southeast of Kvatch Mesa near Mortal Camp and spread all the way to the Strid River cliffs on the
Valenwood side, which is where the mine is located.

Patches available: Daedric Shrine Ruins, Valenwood Improved

8. HESU Great Forest Gorge - Formerly HESU4 GaraGara. The name doesn't translate to anything in
English, so was changed to reflect what the mod actually does. This plugin is focused around massive
landscaping which adds a gorge and swift mountain stream. There are settlements along the length of the
gorge. Edits start from near Piukanda at the top and run downhill to near Fort Empire on the Red Ring Road
where the creek empties into Lake Rumare.

Patches available: Hoarfrost Castle, Verona House Bloodlines, Legion Occupied Forts, UL Lush Woodlands,
and a 3 way patch for use with both Hoarfrost and UL Lush Woodlands

9. HESU Shipton - Formerly HESU4 NomutonMura. The original name translates roughly to Sheep Village,
which makes sense considering what you find there, but sounds kind of silly. Shipton is an Old English name
which means pretty much the same thing, and at least to me, fits better. This plugin overhauls a good sized
portion of the area between Anvil and Kvatch. It adds various settlements and farming which include of course
sheep.

Patches available: Highwood, Mages Cross, Oscuro's Oblivion Overhaul, Reclaiming Sancre Tor, Roads of
Cyrodiil, and five varieties of combination patches. 

**There is a patch for Shipton and Seaside Settlement included with the Seaside patch files. This is for an
unavoidable overlap in these two HESU plugins.** Only needed if you use both Shipton and Seaside.

10. HESU Dive Rock - Name unchanged. This plugin edits just what the name suggests. It adds a  stream,
heavy landscaping, and settlements. Edits start North of Cheydinhal near Walker Camp and spread uphill all
the way to the Dive Rock area.

Patches available: UL Jerall Glacier

11. HESU Seaside Settlement - Formerly HESU5 IsobeGyoson. The name change is an almost exact
translation. This plugin adds extensive landscaping changes and settlements. Edits start just East of Anvil
Castle and wrap around the coastline well up into Strid River.

Patches available: AFK_Weye, HESU Shipton, Kragenirs Death Quest, Open Cities Reborn, Oscuro's Oblivion
Overhaul, Reclaiming Sancre Tor, Side's Sailing Ships, Valenwood Improved.

12. HESU Koyo Town - Name unchanged. It doesn't really translate in English, but I liked the sound of it and
couldn't come up with anything better. This plugin adds significant landscaping and a rather large village. Edits
starts near Fort Coldcorn and spread uphill all the way to just near Moranda.

Patches available: Settlements of Cyrodiil-Clearwater Farms, UL-Lush Woodland, and a 3 way patch.

13. HESU Wolf's Borough - Formerly HESU5 GFBedTown. After very thorough investigation I was unable to
find any internal references that explained the mods original name. What I did find was that almost all of the
Construction Set references in the mod begin with the prefix "ookuma". Which translates to "Wolf". This includes
some of the NPCs. Hence the new name. This plugin adds a small town beside the Gold Road, along with a good
deal of wetlands themed landscaping and some other structures. Edits begin near Grayrock Cave. 

Patches available: Castle West Weald, Dark Brotherhood Chronicles, Reclaiming Sancre Tor, Roads of Cyrodiil,
Settlements of Cyrodiil Oranstad Township, Shezries Towns, Unique Landscapes Ancient Redwoods, and a  few
3 way/4 way patches to help save load order space. 

14. HESU White Rose River - Formerly HESU5 GreenRoad. As the former name suggests, this plugin adds a
small settlement area on the Green Road. However, the far larger portion of this mod is focused on completely
overhauling landscaping along the entire length of the White Rose River. This includes various ruined structures,
a gorge complete with a large scale Ogre's Den, and a large Ayleid Ruin on the shore of Lake Rumare. 

Patches available: Artifacts, Elsweyr Anequina, Faregyl Village, Knights Revelations, The Lost Spires, MTC
Expanded Villages, Roads of Cyrodiil, Shezries Towns, SOC-White Rose Farm
                                                     
15. HESU Fairmere Village - Formerly HESU5 UraraMura. This one just didn't translate well. Urara is a
girls name which roughly equates to "pretty". Pretty Village sounded a little off to me. Fairmere, another Old
English name meaning fair view, or pretty view if you will, seems to work in this case. This plugin adds
settlements and extensive landscaping to a large area North of White Rose River and Fort Roebeck.

Patches available: Elsweyr Anequina, Knights Revelations, Roads of Cyrodiil, Silverflow Ranger Camp, Verona
House Bloodlines, and a 3 way patch for KnightsRevelations+VeronaHouse.

** There is a 3 way patch for RoadsOfCyrodiil-WolfsBorough-FairmereVillage included in the Wolfs Borough
patch files. This patch is only needed if you use both HESU mods with Roads of Cyrodiil.**

      
Requirements
================

Oblivion patched to 1.2.0416 Shivering Isles - All the plugins use SI content so you will need it installed.


Install
========

1. Extract to your Oblivion Data folder either manually or using the mod manager of your choice.

2. Set load order.

3. Play and enjoy!


Load Order
==============

Suggest using BOSS to set load order. All of the plugins (original and updated versions) have been added to
the Masterlist.  

If you don't use BOSS (Why not?), the plugins can be manually sorted into the exact order they are listed on
this description page. I suggest placing them just above the Unique Landscapes mods in your load order. All
patches are being designed with load order set in that fashion.


Compatibility
===============

Depending upon which Hesu plugins you choose to use, there are a number of potential mod conflicts.
Compatibility patches are available as optional downloads for all known conflicts. Please report any conflicts
that have not been listed in the description above.

A compatibility patch for The Ayleid Steps can be found here
A compatibility patch for Water 17 is available here


Known/Reported Conflicts - Patches Coming Soon
====================================================

A list of confirmed conflict reports from the comments section. WIPs.

1. Dive Rock + UL Arrius Creek                           - WIP - Approx 80% complete now
2. Seaside Settlement + UL Cliffs of Anvil         - WIP - Approx 40% complete now 
3. Fairmere Village + Shadowcrest Vineyard     - Complete now


Conflicts I Will Not Be Patching
======================================

Frostcrag Reborn + HESU Gnoll Mountain
---------------------------------------------------------------
Unfortunately Frostcrag Reborn makes the tower and associated structures cover a much
larger parcel of land. As a result the tower, house, and mountain sit directly above the hot
springs bathing pool from HESU. The only possible solution would involve relocating either
Frostcrag itself or the hot springs. Either option will require some very extensive rebuilding.
 I'm just going to surrender on this one.

HESU is fully compatible, via patches, with both the official DLC Frostcrag and the Frostcrag
Village mod. Hopefully that will be enough to satisfy most of you.


Reaper's The Dark Tower + HESU Dive Rock
------------------------------------------------------------------
This is a complete overlap of the Coldstone area. Due to the enormous landscape differences
between the two mods, they just can't be merged. The only possible solution would involve
relocating Coldstone Town entirely and attempt to re-create the same landscape elsewhere.
This is a case of users needing to choose.


Trails of Cyrodiil + HESU Fairmere Village
------------------------------------------------------------------
For now at least, I won't be doing anything with this one. As many of you already know, a new
reworked version of Trails is out and still being updated. An effort is being made to reroute and
hopefully avoid conflicts. I won't be making patches for Trails of Cyrodiil until I can be sure what
locations unavoidably require compatibility patches.


Translations
==============

Sita has provided French translations which can be found here.


Credits
=========

Bethesda                - for creating Oblivion.
LHammonds          - for the Readme Generator this file was based on.
HESU                       - for doing a fantastic job creating the original mods
Vorians                    - for taking time out to create the Cell Grid Map
WalkerInShadows  - for the priceless assistance with translations 
me                           - for general bug fixing and patching


Legal Stuff
==============

The original author listed these as free to edit and re-distribute with proper credits. With that in mind feel free to use
the original plugins as you wish. If you wish to alter and redistribute the updated plugins please contact me first.