Oblivion
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ArgaanSkyrim

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ArgaanSkyrim

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About this mod

This mod will remove the infamy check every time you don the crusader's armour from the Knights of the Nine Official DLC so you can wear that armor with any kind of infamy .

Requirements
Permissions and credits
Name: No Infamy Check For Crusader's Armour
Author: ArgaanSkyrim
===========================================
Date: 01/09/2014
version: 1.0
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Requirments: 1. Oblivion Patch 1.2.0.416 (Latest Official Patch)
                     2. Knights of the Nine Official DLC

DESCRIPTION
===========
As the name suggests this mod consists of a modified Knights.esp in which
the infamy check for Crusader's armour is removed. 
I understand the fact that Bethesda intended the armour to be worn by a holy knight 
but it was stopping me from playing the Dark Brotherhood storyline so I used the Tes 
Construction Pack and tweaked the scripts and now the infamy check has been removed. 
Since its working perfectly I though of sharing this with other people sharing similar
sorts of problems like me.
PS: I tried using the other mod which changes the infamy check to unequip armour at 999
    but it didn't work for me so I took matters into my own hands. This is my first mod
    so comments are welcome.

INSTALLATION
============
ATTENTION: FIRST MAKE A BACKUP COPY OF THE Knights.esp BEFORE MOVING FORWARD WITH THE INSTALLATION
1. Extract the files in the downloaded archive into a temporary directory
2. Copy the Knigths.esp in the extracted folder and replace it with the one in Oblivion\Data folder
3. Activate it using Oblivion Launcher or OBMM,Wyrebash
4. Play the game

UNINSTALLATION
==============
1. Delete the Knights.esp from your data folder.
2. Use your backup folder to retrieve the original Knights.esp and put it in the Oblivion\Data folder

CONFLICTS
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It should be inompatible with any other mod that modifies the knights.esp . Unofficial patch for knights
of the nine should be compatible with this mod since this mod changes only the scripts and nothing else has 
been touched. I checked it with the Patch and without it no conflicts were observed, should anyone
face any problem with this mod kindly let me know, thank you.