OBLIVION
Hammers Revised by ElderScrollsFan001_The Crazy One
Oblivion » Weapons
Added: 19/08/2014 - 12:14PM
Updated: 10/09/2014 - 12:43AM

7 Endorsements

1 Latest version

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Uploaded by ElderScrollsFan001

Description

Last updated at 0:43, 10 Sep 2014 Uploaded at 12:14, 19 Aug 2014

Name: Hammers Revised
Version: 1
Date: 8/18/2014
Category: Weapons
Author: ElderScrollsFan001_The Crazy One
Source: TESNexus.com
HomePage: TESNexus.com

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Requirements:
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Oblivion 1.2.416

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Description:
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Just like TheCrazyZOne's original mod this mod add 1-handed hammers to the game. The Hammers are fully integrated into the leveled lists & have stats exactly in between maces & claymores.


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Details:
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The Hammers are fully integrated into the leveled lists & have stats exactly in between maces & claymores. I expanded the level list so that the hammers should show up like any other weapon in game. I also fixed and tweaked a few of the hammer meshes so the look more sold in game. You also find a Fine Steel Hammer, which i made, with in a couple of the Fighter's Guilds.

Original Mod Hammers by The Crazy One:
http://www.nexusmods.com/oblivion/mods/44643/?

Oh and most importantly I added a variety of enchanted hammers to the correct level lists.

Added Optional Hammer replacer if you like to use ZuTheSkunks Morrowind Style Dwemer Gear by HelBorne Ghogiel Zu and others
http://www.nexusmods.com/oblivion/mods/37603/?
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Installation:
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Manual Install
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1. Extract this archive to any folder and then copy the contents to Oblivion's Data folder.
2. Start Oblivion Launcher, click Data Files, and enable the Hammers Revised.esp file(s).

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OBMM Install
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Installing the Mod

1. Extract the archive to any other folder.
2. Copy the extracted archive to [Install Path]\Oblivion\OBMM\Mods\
3. Start Oblivion Mod Manager
4. Click the Create button
5. Click the Add Archive button, navigate to the archive and select it, then click the Yes button.
6. Click the Create OMOD button, wait until it finishes, then click the Ok button

Activating the Mod

1. Start Oblivion Mod Manager
2. Double-click the name of the mod in the right-hand side of the OBMM screen, once installed the mod icon will turn blue

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BAIN Install
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1. Copy the entire archive into your Oblivion Mods\Bash Installers folder.
2. In Wrye Bash Installers tab, highlight the new archive.
3. Check any sub-folders, ESP/ESM's as required.
4. Right click the archive name and Install.
5. In Wrye Bash Mods tab, check the ESP/ESM's and rebuild Bashed patch. (Also recommeneded to run BOSS first).


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Un-Installation:
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Manual Un-Install
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1. Start Oblivion Launcher, click Data Files, and enable the Hammers Revised.esp file(s).
2. Delete the files/folders associated with the mod.

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OBMM Un-Install
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1. Start Oblivion Mod Manager
2. Double click the mod to deactivate it, once finished the icon will turn green

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BAIN Un-Install
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1. In Wrye Bash Mods tab, deselect the ESP/ESM's associated with this mod.
2. In Wrye Bash Installers tab, right click on the archive name and Uninstall.
3. Rebuild Bashed patch.


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Incompatibility:
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The original hammer mod by TheCrazyZOne


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Known Issues:
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None that I know of


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Credits:
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Thanks to InsanitySorrow for his ReadMe Generator this file is based on.

Thanks to Bethesda for creating Oblivion.

Thanks to Hammers by The Crazy One

For the Morrwind Style Hammer:
Thanks to TheSkunks Morrowind Style Dwemer Gear by HelBorne Ghogiel Zu and others

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Tools Used:
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Insanity's ReadMe Generator
Construction Set Extender
GIMP
Blender
Nifskope

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Licensing/Legal:
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You may use this as you wish but you must credit me and The Crazy One for our work.