OBLIVION
Snowy Road to Bruma Patch Collection by mhahn123
Oblivion » Patches
Added: 22/07/2014 - 06:35PM
Updated: 20/12/2014 - 09:03AM

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Uploaded by mhahn123

Description

Last updated at 9:03, 20 Dec 2014 Uploaded at 18:35, 22 Jul 2014

                            Patches For
           Snowy Road to Bruma



A set of patch files made to repair conflicts when using Snowy Road to Bruma
alongside several other popular mods which use the same game cells. Snowy
Road to Bruma uses a custom snow texture with footprints to give the illusion
of people walking on the roads and trails in Northern Cyrodiil. In some cases the
mod conflicts overwrite most of these textures. Other issues include rips at cell
borders, homes and other objects being buried under terrain, path grids being
overwritten, etc.

These patches address all of the problems mentioned above.  


Details
=========

This started as a request to patch the conflict between Snowy Road to Bruma and
UL Snowdale. As is often the case, I noticed several other potential mod conflicts
while working on that patch. There are now seven patches included for DLC
Frostcrag Spire, Frostcrag Village, Feldscar Village, MTC Expanded Villages (Rimehold),
Unique Landscapes Snowdale, Unique Landscapes-Jerall Glacier, and some combinations
of these.

There are still a few more patches planned and/or in the works. But I am going away
from home for the Holiday Season so will be unable to finish everything until my return.
This package will at least give people a few more options to choose from.   


Location
==========

Area covered varies from one patch to the next. Specific details are listed in the read-me
files included with each individual download. Cells touched can range from Bruma outskirts
north to Cloud Ruler Temple. Then east from Bruma to Frostcrag area and continuing all the
way to Temple of the Ancestor Moths. With UL Jerall Glacier patches this extends further east
to Dive Rock.  


Install
========

1. Extract to your Oblivion Data folder either manually or using the mod manager of your
    choice.
2. Set Load order as listed below
3. Play and enjoy


Potential Requirements
==========================

Snowy Road to Bruma
DLC Frostcrag Spire
Feldscar
Frostcrag Village
MTC Expanded Villages
Unique Landscapes-Snowdale

Unique Landscapes-Jerall Glacier


Load Order
=============

Suggest using BOSS to set load order. All of these patch files are included on the most recent
update to the BOSS Masterlist. Specific load order instructions are also included with each
individual patch file. 


Compatibility
===============

Most likely will conflict with any other mods situated along the Northern roads and trails.
These patches only ensure compatibility with the mods listed here. 


Credits
=========

Bethesda     - for Oblivion and the CS
LHammonds            - for the readme generator this file was based on
Tes4Edit     - for cleaning the inevitible dirt which finds it's way into all mods
Drahenne             - for Snowy Road to Bruma
Arthmoor     - for Feldscar and Frostcrag Village
Nernie     - for MTC Expanded Villages 
Verganon             - for Unique Landscapes-Snowdale
GrandDukeAdense     - for Unique Landscapes-Jerall Glacier
Me     - for making these patches


Legal mumbo jumbo
======================

Please do not upload these file to any other sites without my consent.