OBLIVION
Blackwood Manor by StaciKrash
Oblivion » Abodes - Player homes
Added: 28/05/2014 - 08:19PM
Updated: 10/07/2014 - 09:20PM

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2.0 Latest version

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Uploaded by StaciKrash

Description

Last updated at 21:20, 10 Jul 2014 Uploaded at 20:19, 28 May 2014

Why do you have to live in that crappy shack the count gives you, when there's a beautiful uninhabited manor avaliable?

This mod lets you use the Blackwood Company Hall as a home after you finish the Fighters Guild questline, the place will be renamed to Blackwood Manor and Jeetum-Ze's and Ri'Zakar's rooms are renamed to Guest Quarters and Master Quarters, the basement and training halls are also renamed. The key to the training hall is inside the lectern on the desk in the second floor. After you get the Helm of Oreyn Bearclaw the tree and the machines will be removed from the basement and a few chest will be added. In case the basement is still the same install the optional file "Blackwood basement"

I added a chest with the Blackwood Company savings in the Master Quarters and a secret jewerly box with many treasures hidden somewhere in the manor (hint: you will need high acrobatics to find it)

Installation:
place the .esp in your data folder

This is my first mod, I hope you like it.

plans for future versions :
make a quest that lets you buy the manor

credits:
David Budreck for helping me with the basement
Bethesda for making Oblivion