OBLIVION
Attractive Battlehorn Castle by Giggityninja
Oblivion » Castles, Palaces, Mansions and Estates
Added: 03/03/2014 - 04:44PM
Updated: 05/03/2014 - 11:38PM

15 Endorsements

1.0 Latest version

173 Unique D/Ls

187 Total D/Ls

4,467 Total Views

Uploaded by giggityninja

Description

Last updated at 23:38, 5 Mar 2014 Uploaded at 16:44, 3 Mar 2014

No longer does Battlehorn Castle borrow from vanilla castle meshes, it now has its own unique walls and has been tweaked to be more attractive than before.

IMPORTANT!!! If this is the first time you've downloaded the mod then you can ignore this. But if you already have the mod, the last update may not be save compatible, if you notice some doors out of place or sticking partially out of walls, etc. then you might need to turn off the .esp, load your game and save, then turn it back on.

I always thought that Battlehorn Castle was pretty darn boring, it looked just like the cities already in the game, but it was still really cool so I decided to find some resources and change it to look better in my own opinion and to make it independent from vanilla castles. This is a series of tweaks that I intended for personal use only but I was proud of my edits so I have decided to post 'em. This contains no special scripts or anything and is only cosmetic, so it shouldn't cause any bugs with any other mods unless they also edit the castle as well.

~~~INSTALL INFO~~~

Backup your original Battlehorn castle esp incase you want to keep it and then just click and drag the stuff in the zip file into your Oblivion data folder, by default found in Program Files (x86)Bethesda SoftworksOblivionData.

~~~STUFF USED!!!~~~

I am not trying to take credit for any of the meshes, textures and items that were used in the mod, I only have placed them into the game. I have used:

Mr_Siikas' Awesome badass Highrock Resources --- http://www.nexusmods.com/oblivion/mods/38734/?

Static Rugs and Tapestries by Riley Marks --- http://www.nexusmods.com/oblivion/mods/44861/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Foblivion%2Fajax%2Fmodfiles%2F%3Fid%3D44861&pUp=1

Bethesda's Battlehorn Castle (duh) which I have built upon

~~~REQUIREMENTS~~~

--You must have Battlehorn DLC and Shivering Isles for some ladder meshes, I will make a version for people without Shivering Isles later if this mod ever becomes popular enough.

~~~INCOMPATABILITIES AND KNOWN BUGS~~~

Neither the Unofficial Battlehorn Patch and Enhanced Battlehorn Castle mod are compatible, I am working on this, but for now some weird stuff will happen if you try to use them together with this mod. The AI is pretty strange and the guards seem to want to walk into trees and rocks and can't figure out how to move around them, and if any items seem out of place where they shouldn't belong, then report it to me because there is probably a lot of stuff I missed. I will post more newer versions later once I have found new glitches and fixed them.

~~~CHANGELOG AND TO-DO~~~

ver. 1.0 --- fixed the gatehouse seams by placing columns to cover them up
--- decorated the door to the great hall
--- fixed incorrect terrain tiles
--- basement renamed "Cellar" blacksmith house renamed "Niels' House"

~~~TO-DO~~~
--- Make Ai patrol the walls
--- make the square towers enterable (I can't find any square tower interior resources)