Oblivion

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Vibliribland

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Vibliribland

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CHANGED NAME TO LAIR OF THE EXILE but due to version hassle and disapearing items I can\'t officialy change the name. Added info to the \"Datafiles\" window so you can see which version of the mod you got installed V2.6 Buffed up magic users to make the Armor sets more viable V.2.5 Lower health uppdate, I lowerd the health of most e

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CHANGED NAME TO LAIR OF THE EXILE
but due to version hassle and disapearing items I can't officialy change the name.

Added info to the "Datafiles" window so you can see which version of the mod you got installed

V2.6 Buffed up magic users to make the Armor sets more viable

V.2.5 Lower health uppdate, I lowerd the health of most encounters to make the fights a bit less time consuming and more hack and slashy =). I do hope they still kill you over and over again.

V.2.4 Uppdated Fatigue of all the enemies so it's more balanced for Hand to Hand combatants

2.3 Important uppdate. The "lore" is completely changed. There is no longer a Hydra residing in the cave. The monster now living there is a Deformed Dragon in exile. The Exile was pushed away by his father Sarlatz the Wingless due to his hideous apearance. Nothing but the Looks and spells of the creature has been changed, he should be just as hard as the hydra and he drops the same loot. The reason for this uppdate is completely lore based.

2.2 BIG uppdate. Added more about twice as much content. "People in Leyawin have spotted a ship comming in into topal bay, but not seen it go up the river, it must have laid anchor somewhere else" "SPOILERS"

Added a pirate hideout, the pirates here along with their Captain should pose the same challange as the Hydra, they have the same loot table as the hydra. The reason for this uppdate was that it was harder to get a full set of Might then it was to get a full set of Wrath, due to the Hydra beeing the only drop source. Now the mod contain several Drop sources.
Enjoy-

2.1 Removed an obstacle that made killing the Hydra very easy for ranged fighters.

2.0, name change to prevent people from losing progress. From now on the mods will be named 2.0 Final no matter how many uppdates there will be.

1.6 Did some balance changes.

1.5 Corrected a few spelling errors. Minor uppdate

1.4 I've alterd the Hydra slightly, so that it's more challanging. I've also alterd the Class sets slightly and some other items.

1.3 The Hydra would sometimes drop one pair of Unenchanted Enigma Boots, and one Unenchanted Enigma Robe, This problem is now fixed. Allong wit hadded restistance to the hydra and a more powerfull Barrier spell.

1.2 The Conflicts where still there in 1.1 but are now completely gone thanks to Malifrax and his infinite wisdom =)

1.1 Greatly increased the drop chance of unique items from the Hydra, The Hydra now always drops one unique item from a list of many many items, including the Tier 2 set items which no longer drops from the Vampires and dremoras and Liches, so this mod no longer conflicts with any other mod.

This mod is the perfect mod for the heroes of Tamreil who find themselves without challange.

-Rumor has it that a huge beast lives in a small ruin in the marshland of southeastern Cyrodil.

Also in this mod is one complete set of armor for each archtype of character, Warrior, Assassin/Rogue Mage and Hunter (Marksman, Kiting that kind of character) together with allot of unique weapons and jewlery. Nothing is overpowerd I've tested about 30 times and looked at the other top end equipment in the game.
I've used only very unique ID's so it shouldn't conflict with anything ever.

This mod is most enjoyable together with my other two mods, Blackrock mountain and The Tower of the Lich King. Which also adds unique set of armors and weapons of different tiers.

The weapons and armors found trough this mod are in a loot table on the Hydra.

So go out and hunt and see if your Powerfull Wizard can get ahold of a full set of Enigma or if your Hunter can show of his new set of Daedrastalker armor in the imperial city.

I haven't added any new armor or weapon looks to the game only use whats in the TECS4 from the start, I have however used the TECS4 very well if I may say so. So it should be very enjoyable. By the way, the hydra is a tamerlic hydra not a DnD hydra so they might look a little different =). It is however the single most powerfull monster in the world, so bring potions, scrolls, and the best of equipment for this fight.


-SPOILERS-


p.s The lair of the hydra is just south of Fishermans rock.