Oblivion
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fix

Uploaded by

Drozak

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About this mod

It is a fusion without any new option.
Fixing a bug using obge 3.1 & obse 21.4 : auto disable of one of them at loading.

Permissions and credits
Technicolor3.fx and ColorEffects.fx fusion.

This fix only ONE bug. The fusion prevent the lost (auto disable with values reset) of one of them on loading a save and at random loading screen.

1) Hard code your values in the file Fuzion.fx if you want to 'save' your own values.
2) Enable Fuzion.fx in the shaderlist.txt if you want to use it. e.g :
[Misc]
Fuzion.fx=1

see f_shaderlist.txt in Data/Shaders/ if you need to.

known bug : cant save the values set ingame using the obgev3 controller, oblivion will crash at exit.