OBLIVION
Char Moei PC more magica NPC more health AND magica PaiThan by PaiThan
Oblivion » Gameplay Effects and Changes
Added: 29/01/2014 - 12:51PM
Updated: 29/01/2014 - 12:51PM

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Uploaded by Oxytwist

Description

Last updated at 12:51, 29 Jan 2014 Uploaded at 12:51, 29 Jan 2014

I had made a mod with PC more health and magica and NPC more health and magica.
By request from someone who uses a level mod i think it was livelbasehealth from TheNiceOne,
asked if could remove the pc health base and health multiplier tweaks.

Ok here it is:
Now:
PC has more magica about 3x but the same amount health as org Oblivion.
NPC has more health AND magica

Org Oblivion
Base Health PC 2.0000
Stats Health level mult 0.1000 fstatsHaelth level mult
Base atribute Health NPC 0.5000
BASE MAGICA PC 1.0000
BASE MAGICA NPC 1.5000

PaiThan
Base Health PC 3.0000 fPCHealthMult
= removed; see my other mod Char PC AND NPC more health Magica for this. So this is org Oblivion again
Stats Health level mult 0.2000 fstats Health level mult
= removed; see my other mod Char PC AND NPC more health Magica for this. So this is org Oblivion again

Still in this mod:
Base atribute Health NPC 0.6500 fnpc
BASE MAGICA PC 3.0000 3x more fPCBaseMagickaMult
BASE MAGICA NPC 2.5000 fnpcBaseMagickaMult

I have cleaned this mod with tes edit.
Zip = .esp and omod version

Do not use together with other mods who are adjusting this.
Depending the load order only the last mods is working.