Battlehorn Castle Refined by PhilippePetain
Oblivion » Official Plugins
Added: 11/01/2014 - 02:54PM
Updated: 10/09/2014 - 07:20PM

27 Endorsements

1.2 Latest version

243 Unique D/Ls

311 Total D/Ls

6,461 Total Views

Uploaded by PhilippePetain


Last updated at 19:20, 10 Sep 2014 Uploaded at 14:54, 11 Jan 2014

- This mod has not yet been updated! I have only been experimenting with the mod page a little.
- The mod update will be ready before christmas 2014 (because I want to finish this before trying to make something for Skyrim).
- Screenshots are missing the trophies because I had not yet had them made.

Battlehorn Castle Refined is my personal attempt to make Battlehorn Castle a bit more interesting. Even though the original castle - in my opinion - already is one of the best player homes available, I thought it could need some improvement. And this is what I came up with, although the name could have been better.

Please note that this is my first ever modification for any game so it may not be perfect. I read an insane amount of instructions and wathced some tutorials on the usage of the Construction Set and TES4Edit, which is all of the "modding experience" I have created this mod with. So use at your own risk.

The mod features an expanded exterior (a little), two balconies (kind of) and new areas inside as well as a few new NPCs. New areas include the North Wing, Upper Hall (new personal quarters), Dungeon and a Treasury. I have also modified the Master Bedroom and Great Hall a little. The blacksmith, Niels, will now barter. He will have a selection of arrows and repair hammers for sale. Nilphas Omellian will also move to the castle and continue to act as a merchant.

I have also added some items with unique stats and/or enchantments (not new meshes or textures). Should you find them overpowered, you can discontinue their usage. The "Battlehorn Blade" has been tagged as "ignore resist normal weapons" so it will damage ghosts when unenchanted.

After the quest has ended, you will receive a note from Nilphas Omellian (hopefully when near the castle). Read it to enable the mod's changes, but try not to read it where a static object will appear because it might be lethal.

The Official Oblivion patch
The official Fighter's Stronghold DLC (Battlehorn Castle)
The Unofficial Official Mods Patch (DLCBattlehornCastle - Unofficial Patch.esp)

And while the mod works without it, you might want to download Mythic Dawn Armor 1st Person Fix by DungBeetle. As it says in the title, it fixes the invisible hands in first person when wearing the Bound Mythic Dawn Armour.

This mod will require a clean save without both DLCBattlehornCastle.esp and DLCBattlehornCastle - Unofficial Patch.esp (and the mod itself if updating from an older version). The mod has to be activated at the same time as the other related "plugins". This is due to the fact that some interior objects will not be modified properly if the player has ever visited Battlehorn Castle. A clean save seems to be the only solution to this issue. You are free to try without a clean save and if everything works, it works (but please do not post comments full of hatred if it does not).

If going to install this mod with all your belongings in Battlehorn castle, I have created a plugin (Battlehorn Castle CleanSaveBarrels.esp) that adds four barrels outside the castle to store items in for the duration of a clean save process. You can find it in the same folder with the mod and the readme.

Remember to back up your savegames before installing! And it would seem that some objects are stored in save games so I am not sure what will happen to the doors and trophy bases along with other objects once the mod is uninstalled. Please note this while considering whether to use this mod or not!

You may install this mod and set load order however you wish. I myself use Wrye Bash for all of my mods. This one is pretty simple compared to the others, though.

Manual installation:
1) Use winrar or similar program to unpack the .zip file
2) Copy the "Battlehorn Castle Refined.esp" to your ...Oblivion/Data folder
3) Copy the "Battlehorn Castle CleanSaveBarrels.esp" as well should you wish to use it
4) Activate the plugin in the launcher you use and make sure load order is correct

Load order should be something like this:
DLCBattlehornCastle - Unofficial Patch.esp
Battlehorn Castle Refined.esp

To uninstall this mod:
1) Remove everything stored in the new containers or in the new areas of the castle
2) Go elsewhere (The Oak and Crosier inn for example) and save the game
3) Delete the Battlehorn Castle Refined.esp in ...Oblivion/Data folder

- NPCs may be standing on the dining table in the East Wing upon entering the cell. Will be fixed in 1.3
- The prisoners' behaviour is ridicilous. Will hopefully be fixed in 1.3
- NPCs may walk against a wall in the Great Hall in the small upper corridor. Will be fixed in 1.3.

Should you find more bugs and issues, please let me know. You can either send me a PM or post it in the comments section. I will check it every now and then.

Incompatible with anything else that modifies Battlehorn Castle, I believe.

A compatibility patch for this mod and Medieval Oblivion Balance System (MOBS) has been made by CarlosS4444.
It can be found here: MOBSification of MODS

Some shameless advertising for the mods I like myself. Perhaps you would like them as well?

Unofficial Oblivion Patch by various authors
Unofficial Shivering Isles Patch by various authors
Unofficial Official Mods Patch by various authors
Weather - All Natural by various authors
Animated Window Lighting System and Chimneys by Ismelda
Open Cities Reborn by Arthmoor
Oblivion Character Overhaul 2 by nuska
Qarl's Texture Pack 3 Redimized by Qarl, Bomret and dev_akm
Bomret's Texture Pack for Shivering Isles by Bomret
Maskar's Oblivion Overhaul by Maskar
Oblivion Stutter Remover by skyranger-1

Bethesda for Oblivion and Construction Set
shadeMe for Construction Set Extender
TES4EDIT team for such a wonderful tool
CarlosS4444 for MOBS compatibility patch
FragmentaryHorcrux for brilliant ideas and advice

Whatever it says in the readme, forget it. I forgot to change the text after I changed my mind.

This file may be uploaded elsewhere or modified and then uploaded elsewhere. Just remember to credit me as the original author.