OBLIVION
Regional Dock Pieces by mhahn123
Oblivion » Modders Resources & Tutorials
Added: 11/10/2013 - 08:06PM
Updated: 14/10/2013 - 06:06AM

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Uploaded by mhahn123

Description

Last updated at 6:06, 14 Oct 2013 Uploaded at 20:06, 11 Oct 2013


My personal take on how the waterfront dock pieces would look if built with regional materials.
While working on a shipping mod project I ended up creating quite a few waterfront related pieces which
included docks and boardwalks retextured with regional stone and wood. I thought for others who wish to
create waterfront mods, or enhance existing waterfront mods, these pieces may prove useful.


Details
========

It always bothered me that vanilla Oblivion re-used many of the same basic resources for every area of the
game. One of my priorities in personal use mods has been revamping various pieces with regional textures.
So when I began working on the ships I quickly found myself (quite unintentionally) working on dock pieces
as well. The generic Anvil dock pieces worked fine in the Gold Coast. But I wanted the other regions to
have architecture which reflected the materials they had on hand.

Included here is a full set of boardwalk and dock pieces for each of the other 3 waterfront areas in
the game. Each set is made using regional vanilla stone and wood textures. I did tweak a few textures to
make them work properly on the boardwalk pieces, and in the case of IC boardwalks had to adjust UV maps
slightly to make the cobblestone tile properly. But they are still, with one exception, all vanilla textures.
So Bravil docks for example use Bravil stone and wood.


Contents
========

There are folders for each of the waterfront areas...Bravil, Imperial City, and Leyawiin. Each folder will
contain 1 each of the following meshes:

Boardwalk01
BoardwalkChunk01
BoardwalkComplete01
BoardwalkCorner01
BoardwalkEnd02
BoardwalkStair01
BoardwalkStair02
Dock01
Dock02
DockComplete01
DockEnd01
DockLamp01
DockStart01


Install
=======

1.Drop the contents into your Oblivion Data Folder, or integrate into your mod files


Credits
=======

Bethesda - for Oblivion and the CS
Nifskope and GIMP - for the tools that made this possible.
LHammonds - for the readme generator this file was based on
me - for textures, and the time it took to assemble all this stuff


Licensing/Legal
===============

These materials are being distributed as a free to use modders resource package. Use in your own projects
requires no additional permissions. I do ask that you mention me in your credits as a small courtesy. If you
have time to send me a pm so I can check out your mod, that would be nice also...but is entirely optional.