Oblivion

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MarkQuinn

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About this mod

Adds retextures to all four (that I know of) wine types in Oblivion. (NOTE: The \"before\" screenshot has no Shadowbanish Wine because there appears to be no mesh for it in game --- so I added one. See the \"after\" screenshot). The \"cheap wine\" was labeled \"Red Wine\" in the default texture, but you could barely see that. I

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Adds retextures to all four (that I know of) wine types in Oblivion. (NOTE: The "before" screenshot has no Shadowbanish Wine because there appears to be no mesh for it in game --- so I added one. See the "after" screenshot).

The "cheap wine" was labeled "Red Wine" in the default texture, but you could barely see that. I kept that generic name as it was.

INSTALLATION
Install the contents of the supplied Data folder into your own Data directory within your main Oblivion folder.

I have also included an ArchiveInvalidation file which you will need in order to make this retexture work. I have purposely renamed it ArchiveInvalidation-BetterWine JUST IN CASE someone wants to skip the readme and throws it all into the data folder haphazardly. I figure if they throw it all into the data folder with this incorrectly named text doc, the new wine bottles won't show up in game and they'll open up this readme to find out why. To those people:

1) If you already have an ArchiveInvalidation file in your data folder, just open up mine, copy the entire line and paste it at the bottom of yours.

2) If you DON'T have an ArchiveInvalidation file then simply rename mine "ArchiveInvalidation" without the quotes and place it in your data folder as is.

Thanks for downloading this mod and if you have comments or problems, again please PM me at the offical forums under MarkQuinn.

-Cutthroat Mods