OBLIVION
NPCs Travel by skyorange
Oblivion » NPC
Added: 03/09/2013 - 03:37PM
Updated: 12/04/2014 - 02:56AM

96 Endorsements

1.0 Latest version

1,453 Unique D/Ls

2,015 Total D/Ls

17,193 Total Views

Uploaded by win2009

Description

Last updated at 2:56, 12 Apr 2014 Uploaded at 15:37, 3 Sep 2013

NPCs Travel

Requirements
  • Official Oblivion patch 1.2.0416
  • Shivering Isles
  • Oblivion mod manager or Wrye Bash, BOSS

Japanese description

*Sorry, I am not good at english.

What does this mod do?
======================
This mod adds 114 new NPCs & 13 new Creatures to Cyrodiil and Shivering Isles.

New NPCs: Adventurer (They are Travel NPCs)

New NPCs: Bounty Hunter, Imperial Legion Battlemage, Imperial Legion Sharpshooter, Imperial Legion Soldier, Monk, Alchemist, Battlemage, Spellsword, Noble, Mage, Barbarian, Sharpshooter, Orc Round Soldier, Crusader, Hunter, Sorcerer, Witch, Conjurer, Warrior, Witchhunter, Archer, Knight, Smuggler, Fence, and so on. (They are random appearance NPCs)

New Creatures: Dog, Wolf, Imp, Mountain Lion, Baliwog (Most of them are adventurer's pet)

Travel extensively in Cyrodiil & Shivering Isles or encounter in various places.

All NPCs will have and equipped a variety of items.

Almost all NPCs & Creatures has the own name.

All NPCs & Creatures will respawn.

Adventurer (Travel NPCs)
  • Their travel destinations are determined randomly by script.
  • Travel destination is 103 places in the Cyrodiil, and 15 destination in the Shivering Isles.
  • Travel destinations are daedric shrines, doom stones, waterside, wilderness (ruin, fort, cave).
  • They are tradable. (not all)
  • They are not a merchant and do not have a lot of money. (There are exceptions)
  • They will be wearing leather, iron, steel, clothing mainly, and will use a silver weapon.
  • If they are near the player, will help in combat.
  • They are setting stronger in order to survive.

Random Appearance NPCs (Including the wolf and dog)
  • Their aim is to make the world more lively.
  • They will guard the city or village. And then you'll also encountered on the frontier and wilderness.
  • Not all of them are good man. (Not hostile).
  • Some NPCs will trade the illegal items.
  • You may encounter a hunter chasing a deer in the wilderness.
  • If the oblivion gate is open, they will fight the invaders.
  • A merchant who buy stolen goods are living in near Bliss. (Shivering Isles)

NPCsTravel - Compatible Ring

This Ring is combination with mods following is the purpose.
Companion Share and Recruit: http://www.nexusmods.com/oblivion/mods/3066
Mad Companionship Spells: http://oblivion.forum.jpmod.net/viewtopic.php?f=10&t=153

This solve the confusion of AI at the time of the companion's orders.
Ring is possible to change the Travel AI(disable or enable) in conversation with the adventurers.

When you talk equipped with a ring, Travel AI is Disabled. Message "CompatibleMode." is displayed.

When you talk without equipped with a ring, Travel AI is Enabled. Message "NormalMode." is displayed.
This is default setting. After the dismiss order, be returned to "NormalMode." is important.

I wanted to explore with them. So I made the Ring.
Do you want to travel with them? If not, NPCsTravel - Compatible Ring is not important item (Throw away or put away in a box).

Compatible and Recommended Mods
===============================
Should be compatible with most mods.

Known Issues, Incompatibilities
===============================
None currently known.

Installation
============
The mod is OMOD-ready and BAIN friendly.
I recommend OMOD installation.

Credits
=======
Great Big Massive Thanks to/for:

Thanks to Bethesda Softworks.
Thanks to Hasteric for Immersive Travelers.(http://www.nexusmods.com/oblivion/mods/19060)
Thanks to Khettienna for Ivy Cottage.(http://www.nexusmods.com/oblivion/mods/29947)
Thanks to CorepcMMP for Tamriel Travellers.(http://www.nexusmods.com/oblivion/mods/4387)
I learned alot from these mods. I studied the script mainly.

Special thanks
==============
Thanks to yumo
Thanks to sitosin
Thanks to Achi
Thanks to yuuhiiro
Thanks to karokaro(aka.Arma)

Tools Used
==========
Thanks to The Elder Scrolls Construction Set
Thanks to Construction Set Extender
Thanks to TES4Edit
Thanks to ESP/ESM exporter "espexport"
Thanks to Critterman for Jumble - Random Name Generator

My Other Mod
============
Treasure Chest