OBLIVION
Castle Highrock - Fighters Guild Quests Patch by mhahn123
Oblivion » Patches
Added: 01/09/2013 - 12:16AM
Updated: 01/09/2013 - 12:16AM

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Uploaded by mhahn123

Description

Last updated at 0:16, 1 Sep 2013 Uploaded at 0:16, 1 Sep 2013

A very small patch file, made by request, that repairs conflicts caused by using Castle
Highrock and Fighter's Guild Quests at the same time.


Details
=======

Conflict area was at the corner cell borders of 2,35 and 3,34. Castle Highrock added a
set of stairs leading up the mountain from this point and Fighters Guild Quests added
a small Bandit Camp in the adjacent cell.

Sealed up the landscape tear, raised landscape at base of stairs, un-buried several rocks,
several mushrooms, un-buried and relocated one log. No path grid edits necessary


Location
========

Castle Highrock is due west from Bruma and south of Applewatch. The Bandit camp is ever
so slightly south on the trail from Castle Highrock's stairway.


Required Files
=============

Castle Highrock by Centurion
Fighters Guild Quests by David Brasher


Install
=======

1. Extract to your Oblivion Data folder either manually or using the mod manager
of your choice.

2. Set Load order as shown below.


3. Play and enjoy


Load Order
==========

Castle_Highrock.esp
Fighters Guild Quests.esp
Highrock-FGQ Patch.esp


Compatibility
=============

May conflict with other mods or patches using these game cells. If this turns out to
be the case let me know. Alternate patches are always possible.


Credits
=======

Centurion - Castle Highrock
David Brasher - Fighter's Guild Quests


Legal Stuff
============

Please do not upload this file to any other sites without my consent. All original mod
content belongs to the authors listed above.