About this mod
This is someone else\'s castle mod set outside the borders of Oblivion (you have to turn borders off) - the castle is South of Anvil and there is a map marker to it. I changed: 1. Removed static guards. 2. Added new guards and other NPC\'s most of whom have a 3 item radiant AI (most people sleep for 8 hours, eat for an hour or 2 and then c
- Permissions and credits
I changed:
1. Removed static guards.
2. Added new guards and other NPC's most of whom have a 3 item radiant AI (most people sleep for 8 hours, eat for an hour or 2 and then complete duties for remaining time).
3. Added some decorations.
Future:
I will be doing these, as this castle will be my primary residence until someone creates a better castle, but am unsure whether I will post it or not.
1. Some NPC's do not remove armour for sleep, not sure why.
2. Create a path from Valenwood to Anvil.
3. Create a couple of guard shacks along the path from Valenwood to Anvil.
4. Create a small town nearby.
5. Create some horseback guards.
6. I may (depending on what I find), use other mods as they come out, like, companion share/companion command mods and weapon and armour mods for the NPC's
7. If I am feeling adventurous, a new joinable faction with 10-15 quests which eventually gives you the castle in a sensible fashion + I want to find a way to make repeatable (but not boring) quests for when you are faction leader.