Oblivion

File information

Last updated

Original upload

Created by

Talisman

Uploaded by

Talisman

Virus scan

Safe to use

Tags for this mod

About this mod

This is someone else\'s castle mod set outside the borders of Oblivion (you have to turn borders off) - the castle is South of Anvil and there is a map marker to it. I changed: 1. Removed static guards. 2. Added new guards and other NPC\'s most of whom have a 3 item radiant AI (most people sleep for 8 hours, eat for an hour or 2 and then c

Permissions and credits
This is someone else's castle mod set outside the borders of Oblivion (you have to turn borders off) - the castle is South of Anvil and there is a map marker to it.

I changed:
1. Removed static guards.
2. Added new guards and other NPC's most of whom have a 3 item radiant AI (most people sleep for 8 hours, eat for an hour or 2 and then complete duties for remaining time).
3. Added some decorations.

Future:
I will be doing these, as this castle will be my primary residence until someone creates a better castle, but am unsure whether I will post it or not.
1. Some NPC's do not remove armour for sleep, not sure why.
2. Create a path from Valenwood to Anvil.
3. Create a couple of guard shacks along the path from Valenwood to Anvil.
4. Create a small town nearby.
5. Create some horseback guards.
6. I may (depending on what I find), use other mods as they come out, like, companion share/companion command mods and weapon and armour mods for the NPC's
7. If I am feeling adventurous, a new joinable faction with 10-15 quests which eventually gives you the castle in a sensible fashion + I want to find a way to make repeatable (but not boring) quests for when you are faction leader.