OBLIVION
TWMP Skyrim Improved WIP by Haldar
Oblivion » New Lands
Added: 11/08/2013 - 11:47AM
Updated: 12/05/2014 - 06:13AM

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Uploaded by Haldar1248

Description

Last updated at 6:13, 12 May 2014 Uploaded at 11:47, 11 Aug 2013

Hi all.

Well, this is it. Skyrim Improved refitted, with permission, to work with TWMP. With fixed landscape issues, removed bugs and so on. Picking up the banner left by Skyrim Improved Team :)

Yet it is a wip project at the moment, but there's already a thing to download - a resource pack. An update to it (a small one) will be released once the mod is complete.

Mod will include:
- 8 settlements (Riverwood, Blackmoor, Nimlaten City, Sungard, Greenwall, Vernim Wood, Dungar Wall and Granitehall)
- 3 cities -- Snowhawk, Windhelm and Solitude.
- several mines, Falmer ruin, several dungeons, encounters in the wilderness, 2 or 3 quests. And yes, you'll need to climb up to Throat too!
- Thinking about adding stuff to High Rock too, and maybe more. We'll see.

Requirements:
Tamriel Landscape Pack
Tamriel Resource Pack
TWMP Hammerfell
TWMP High Rock
OBSE 20+


Recommended:
OBSE Plugin: Elys's Universal Silent Voice
HGEC and Robert Male body
Dynamic Map



Done at the moment:
-- converted to TWMP
-- adjsuted landheights (mostly)
-- check and fix Nimalten City
-- check and fix Sungard
-- check and fix Vernim Wood
-- check and fix Greenwall
-- add/fix Riverwood
-- add Blackmoor
-- check and fix Dungar Wall
-- add stonecutters' village
-- check and fix Granitehall
-- added Solitude
-- check and fix Markath Side
-- check and fix Windhelm
-- add children
-- finalized landheight. Added all major bodies of water - lakes and rivers.
-- removed COBL dependency
-- removed DCRP dependency by merging it into this mod - with formid change etc.
-- pathgridded High Rock. Took my rig 12 days (!!!) of non-stop working.

Todo:
-- generate the landscape (incl. Solstheim so it wouldn't be seen as an empty piece of land from afar)
-- place encounters
-- place dungeons
-- fix entrances of mines
-- fix map markers
-- add sensual walks support
-- add Oblivion gates
-- make bards in bards' colledge actually play music.
-- add bards to inns.
-- make girls in brothel dance (Windhelm girl too)
-- rename Markath Side to Snowhawk
-- fix guard AI so they'd actually arrest.
-- add a working prison (at least one)
-- add aurora borealis
-- implement quest (s)
-- add thu'um as part of quest
-- fix jarl/kings names/titles
-- ensure a well/toilet exists in every settlement
-- add a player house
-- add TWMP Hammerfell support (cross NPC)
-- generate pathgrids
-- ensure compatibility with TWMP Hammerfell and TWMP High Rock

Credits: TBA

Release date: TBA. Hope it wil be soon. I've learned a lot while making TWMP Hammerfell. Yet time issues remain.