OBLIVION
Sigil Stone Selector for OOO by Q and DarJee
Oblivion » Gameplay Effects and Changes
Added: 23/07/2013 - 06:11AM
Updated: 12/10/2013 - 10:07AM

1 Endorsements

1.1 Latest version

107 Unique D/Ls

143 Total D/Ls

3,631 Total Views

Uploaded by DarJee

Description

Last updated at 10:07, 12 Oct 2013 Uploaded at 6:11, 23 Jul 2013

This plugin is complementary to "Sigil Stone Selector" mod by Q. It was created specifically for OOO players who don't have MM or SSEE installed. This is the 1.1 release, I appreciate your feedback should you find any errors. I went though a lot of efforts trying to figure out what needed to be changed as I'm not much experienced using CS.
Now working also for Kvatch, Bruma and Cheydinhal gates. The only SigilStone that is still randomly assigned is the one dropped by the daedric siege engine at the Battle for Bruma. I assume no one cares, and so do I.
I dedicated my spare time to this mod because I felt it useful for myself. Now that is done, I like to consider it a small token of thanks for this modding community, and hope that someone could find it useful as I do.

REQUIREMENTS
Oblivion official patch 1.2.0416
Oscuro Oblivion Overhaul (any version would do, as far as I know).

LOAD ORDER (READ CAREFULLY)
===========================
Load this plugin BEFORE Oscuro's.
Failing to do so will prevent the correct update of OOO quests. You won't get the usual messages when killing bosses, essential topics will vanish from NPCs dialogues, and you cannot interact with certain quest items. Don't ask me why, I'm still looking into this and probably will come up with something in the future... or probably not. We'll see.

CHANGELOG
============
v 1.1
- edited the SigilStone Scripts for Kvatch Oblivion Gate (MS48SigilStoneScript), Bruma Oblivion Gate (MQ10SigilStoneActivatorScript) and Cheydynhal Oblivion Gate in "The Wayward Knight" quest (MS13SigilScript). Keep in mind that these quests have their own documented bugs (gate not closing properly or similar issues) and that I've been able to run only a few tests, all of which were successfull, thanks the Nine.

v 1.0:
- Made the plugin dependent from OOO (OscuroOblivionOverhaul.esm added to master list using Wrye Bash)
- Original script SigilStoneRandomSCRIPT adjusted to only include "vanilla" sigil stones.
- To avoid possible conflicts with other mods: LeveledItems containing the SS were renamed and their content re-leveled for OOO
CREDITS
All credits for this work go to Q and to the authors mentioned in the original readme. The author is welcome to include this esp in the next release of the mod if he/she wishes to do so.