OBLIVION
Ancient Blades Armor Set by mhahn123
Oblivion » Armor/Armour
Added: 03/07/2013 - 02:50AM
Updated: 19/08/2014 - 04:57AM

9 Endorsements

1.1 Latest version

139 Unique D/Ls

149 Total D/Ls

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Uploaded by mhahn123

Description

Last updated at 4:57, 19 Aug 2014 Uploaded at 2:50, 3 Jul 2013

Ancient Blades Armor Set




Description


I always liked the idea of finding old armor sets tucked away in long lost
dungeons. In fact it's one of the main things I love about role playing games.
The exploring and finding. How depressing that Bethesda left out the rest
of the set for several neat looking pieces of armor like the Ruined Akaviri
Shield.

This plugin adds a set of Blades armor that has been textured to match the
Ruined Akaviri Shield found inside Pale Pass Fort. This is Commander Mishaxi's
personal armor and includes a standard Blades style shield with the Akaviri
textures. Stats have been set ever so slightly below regular Blades armor. It
is OLD after all. If you want to change the stats by all means fire up the CS
and go to town.


Location

Pale Pass Fort interior, Venom of the Serpent. In a chest inside the hidden
tunnel behind Commander Mishaxi.


Install

1. Extract to your Oblivion Data folder either manually or using the mod manager
    of your choice.

2. Set Load order. Should work just fine when placed in the same area as other
    armor mods

3. Play and enjoy


Requirements

TES IV: Oblivion patched to most recent version


Compatibility

Shouldn't be any conflicts since I didn't touch any vanilla items. All of the meshes and
textures I added have unique id's and the container they are found in has a unique id.
The only thing that could conflict is another mod that places items in the exact same
location. Haven't had any reports so far of anything else that does.  


Credits

Bethesda               - for Oblivion
Nifskope Team      - for the most versatile modding tool ever
TES4Edit               - for cleaning out the unavoidable dirt from my mods


Legal Stuff

The meshes and textures in this package may be considered a modder resource with no 
additional permissions required. There are however two small restrictions.

1. You must list me in your credits.

2. You must not use these in a mod that simply hands the player a set of armor.

If you want to message me about where this is being used that would be courteous, but
isn't a requirement.