OBLIVION
Knights of the Nine Smith by ElderScrollsFan001
Oblivion » NPC
Added: 27/06/2013 - 04:06PM
Updated: 23/03/2014 - 09:15PM

2 Endorsements

1.4 Latest version

222 Unique D/Ls

256 Total D/Ls

3,711 Total Views

Uploaded by ElderScrollsFan001

Description

Last updated at 21:15, 23 Mar 2014 Uploaded at 16:06, 27 Jun 2013

Name: Knights of the Nine Smith
Version: 1.4
Date: 3/23/2014
Category: NPC's
Author: ElderScrollsFan001
Source: TESNexus.com
HomePage: TESNexus.com

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Requirements:
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Oblivion 1.2.416
DLC - Knights of the Nine

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Description:
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This mod simply adds a smith to the Priory of the Nine. His name is Bormir Shield-Heart. He is Master Smith from Skyrim. His ambition is to help the Knights of the Nine by some crafting unique well forged items and making a good living for him self while he's at it.

He is merchant smith who has his own items to sell, and so far the mod is compatible with KNOTR.

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Details:
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This mod simply adds a smith to the Priory of the Nine. His name is Bormir Shield-Heart. He is Master Smith from Skyrim. His ambition is to help the Knights of the Nine by some crafting unique well forged items and making a good living for him self while he's at it.

it.

This mod includes sword meshes and textures from Gabriels Crusader Gear by Gabriel Gullbergh

As well as use the diamond emblems textures form Knights of the Nine Revelation by Lanceor to help make custom KOTN shield

Shield base mesh and texture is from Medieval Shields by LHammonds with credit going to alphaprime_01


I have tested this though various saves before, during, and after Knights of the Nine Revelation and it dose not seem to interfere with anything, but please let me know if there are any issues.

This update 1.1 adds a customized amulet mesh and a item to the smiths inventory a to his trade item inventory

1.2 adds the improved AI as well two new weapons that honors the Divine Crusader's ties to The Blades form Katana Collection by s0ulShatter/MantaStyle_89


1.3 fix the stats of the knight errant helm to something much more resonable. i goofed and use a shield as base in the original also add a new steel sheild


1.4 add in the missing mesh and texture for the Knight-errant and the the Crusader bow & Cruasder arrows and Knight Bow & Knight's Arrows

Crusader bow & Cruasder arrows are = to ebony

Knight Bow & Knight's Arrows and = to silver stats


also certain item have benn put into a level item list

Londsword of the nine un-enchanted will show up around level 15

Londsword of the nine enchanted will show up around Lvl 18

Knight bow and arrow will show up around Lvl 4

Crusader bow & arrows will show up around lvl 18

The Cruader Katana and dDai-katana will show up around lvl 18

*MAJOR NOTE* If you have KOTN:R running with this mod Bormir Shield-Heart will gain the "Come with me" command <DON NOT CLICK IT> as he will follow you but you can not tell him to go back to his dutes and he will always follow you.

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Installation:
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Manual Install
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1. Extract this archive to any folder and then copy the contents to Oblivion's Data folder.
2. Start Oblivion Launcher, click Data Files, and enable the Knights of the Nine Smith.esp file(s).

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OBMM Install
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Installing the Mod

1. Extract the archive to any other folder.
2. Copy the extracted archive to [Install Path]OblivionOBMMMods
3. Start Oblivion Mod Manager
4. Click the Create button
5. Click the Add Archive button, navigate to the archive and select it, then click the Yes button.
6. Click the Create OMOD button, wait until it finishes, then click the Ok button

Activating the Mod

1. Start Oblivion Mod Manager
2. Double-click the name of the mod in the right-hand side of the OBMM screen, once installed the mod icon will turn blue

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BAIN Install
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1. Copy the entire archive into your Oblivion ModsBash Installers folder.
2. In Wrye Bash Installers tab, highlight the new archive.
3. Check any sub-folders, ESP/ESM's as required.
4. Right click the archive name and Install.
5. In Wrye Bash Mods tab, check the ESP/ESM's and rebuild Bashed patch. (Also recommeneded to run BOSS first).


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Un-Installation:
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Manual Un-Install
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1. Start Oblivion Launcher, click Data Files, and enable the Knights of the Nine Smith.esp file(s).
2. Delete the files/folders associated with the mod.

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OBMM Un-Install
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1. Start Oblivion Mod Manager
2. Double click the mod to deactivate it, once finished the icon will turn green

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BAIN Un-Install
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1. In Wrye Bash Mods tab, deselect the ESP/ESM's associated with this mod.
2. In Wrye Bash Installers tab, right click on the archive name and Uninstall.
3. Rebuild Bashed patch.


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Credits:
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Thanks to InsanitySorrow for his ReadMe Generator this file is based on.

Thanks to Bethesda for creating Oblivion.

Thanks to Medieval Shields by LHammonds with credit going to alphaprime_01

Thanks to Gabriels Crusader Gear by Gabriel Gullbergh

Thanks to Knights of the Nine Revelation by Lanceor

Thanks to Katana Collection by s0ulShatter/MantaStyle_89

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Tools Used:
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Insanity's ReadMe Generator
Elderscrolls Construction Set
Construction Set Extender
GIMP
Nifskope

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Licensing/Legal:
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You must contact me and obtain my permission before re-packaging any part of this mod.