OBLIVION
BAIN Wizards - Misc Files and Additions by mg79
Oblivion » Miscellaneous
Added: 03/05/2013 - 06:43PM
Updated: 10/05/2013 - 08:32PM

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Uploaded by mg79

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Last updated at 20:32, 10 May 2013 Uploaded at 18:43, 3 May 2013

I'm going to post here some of my modifications and files, they'll be mostly BAIN Wizards or little modifications.

For now:

- Hide local map position for Map Marker Overhaul: a little 'add-on' for MMO, and it needs MMO to run. MMO can hide player's position on the world map, but not on the local map. This patch remedies that. It must be loaded after MMO, and in MMO's ini file 'tnoMMO.hideMapPosition' must be set to 1. If you want, you can also merge the esps with TesGecko, there aren't conflicts. Note that I only tested it with the DarNified UI, I'm not sure it will work with other UIs.The esp contains only one script, that is based on one of TheNiceOne's script for MMO, so the credits go to him and his fantastic mod.

- Edolsian Dungeon Mods (with BAIN wizard): I collected all dungeon mods released by Edolsian (a long time ago), and I manually cleaned them in Tes4Edit, all 'wild edits' have been changed to individual references so that they won't alter the rest of the Oblivion world. Also, in some cases 'nearly identical to master' references have been removed (except landscapes, or when it made sense to convert them in individual references). I have also included UL patches.

Coming soon: Supreme Magicka and LAME Wizard BAIN installer (you'll need to download the original mods somewhere else)


Credits:
----------
TheNiceOne for Map Marker Overhaul
Edolsian for his dungeon mods
David Brasher for the Gaelendryll-Daedric Shrine Ruins-Brena River patch
The UL team for the UL patches