OBLIVION
Black Kitty Suits for HGEC by hepsy
Oblivion » Clothing
Added: 01/03/2013 - 02:11PM
Updated: 18/06/2016 - 01:38PM

157 Endorsements

1.2 Latest version

1,704 Unique D/Ls

2,749 Total D/Ls

31,958 Total Views

Uploaded by hepsy

Description

Last updated at 13:38, 18 Jun 2016 Uploaded at 14:11, 1 Mar 2013

Hepsy's Black Kitty suits
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!!! NOT LORE-FRIENDLY !!!



* First of all, as I am not good at English,
I might not be able to support enough. Sorry.


Description
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This MOD will add some clothes for HGEC. (C cup)

- Black Kitty suits Upper (with neck). (UpperBody)
- Black Kitty suits Upper (without neck). (UpperBody)
- Black Kitty suits Lower. (LowerBody)

- Black Kitty boots. (Foot)

- Black Kitty glove. (Hand)

- Muffler x 3 colors. (Tail)
- Collar (Tail)

- Black Kitty Cap. (Amulet) (* S,M,L,LL sizes)
- Black Kitty Mask x 4 colors. (Amulet) (* S,L sizes)


Requirements
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- HGEC (by RAIAR & MadCat221)
http://oblivion.nexusmods.com/mods/15802

- Coronerras Maximum Compatibility Skeletons (by coronerra)
http://oblivion.nexusmods.com/mods/27945


Installation
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Unzip the archive, overwrite the data folder.
Activate "HepsCloth04-BlackKitty.esp".


Location
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You can find containers in Chorrol.
Please refer to "location1.jpg" and "location2.jpg" for more information.


Permission
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Please, do not modify and redistribute "*.nif" files directly.
Use "for Modder's Resource (blender files)" instead.


Credits
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- HGEC (by RAIAR & MadCat221)
- Coronerras Maximum Compatibility Skeletons (by coronerra)
- Bethesda soft works


History
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2013.02.03 ver 1.0




====
*
* For "Beam Boobs" problems
*

If breast part stretches when you put the outfits on,
please try the following (1. or 2.) :


1. Archive Invalidation

Perhaps, your Oblivion is the STEAM one?
If you bought Oblivion in steam recently, please check your BSA dates.

Data/Oblivion - Meshes.bsa
Data/Oblivion - Textures - Compressed.bsa

If these two files' date is newer than the files "Coronerras Maximum Compatibility Skeletons" they are not enabled.
Not only this mod, but also almost all of Oblivion mods will not be enabled.
So, if so, change the BSA dates, please.
I think it's better to change the dates to 2006 or 2005.

Use OBMM (or WryeBash, or manual, and of course NMM) utility "Archive Invalidation"
(For reference:Archive_Invalidation)
http://cs.elderscrolls.com/index.php/Oblivion_Mods_FAQ#Archive_Invalidation


or


2. Use "option - For Normal Skeltons"

override "option - For Normal Skeltons\data" to your Data folder.

This option files include meshes that has normal bones only.

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hepsy
http://hepsy.blog.fc2.com/