OBLIVION
The Sword Excalibur by Crazy Lion
Oblivion » Weapons
Added: 23/02/2013 - 07:45AM
Updated: 12/12/2013 - 06:43AM

10 Endorsements

2 Latest version

1,369 Unique D/Ls

1,810 Total D/Ls

18,460 Total Views

Uploaded by crazylion

Description

Last updated at 6:43, 12 Dec 2013 Uploaded at 7:45, 23 Feb 2013

Excalibur V2

23/2/2013

Category: Weapons

Author: Crazy_Lion

Description

The other day ElderScrollsFan001 ask me for making this sword and I did and actually had fun doing so
So here it is a Model of King Arthur Excalibur - inspired of the work from Jose De Braga and irishamericanlad
The Runes on the blade stands for "Arthur once and future king" but no guaranty for correctness. They are animated to glow but it is very subtle.

The Sword is hidden inside Smoke Hole Cave East of Anvil and North of Gweden Farm.

Version 2 is updated to avoid name conflicts

Thanks to Murias359 you can see it in his Videoclip (link below)
http://www.youtube.com/watch?v=uvPz5A7JWwU

Install

1. Extract the files to a temporary location.
2. Examine the folder structure and make corrections where necessary. Choose only one .esp file
3. Copy files to (install folder)\Oblivion\Data\
4. Start Oblivion Launcher, click 'Data Files', place a checkmark beside the .esp file.

Uninstall

1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the files/folders associated with the mod.

Files

\Data
CL-Excalibur.esp
\Data\Meshes\Weapons\CL-Excalibur
CL-Excalibur.nif
\Data\Textures\Weapons\CL-Excalibur
CL-Excalibur.dds
CL-Excalibur_n.dds
CL-ExcaliburScB.dds
CL-ExcaliburScB_n.dds
CL-Rune01.dds
CL-Rune02.dds
CL-Rune03.dds
CL-Rune04.dds
CL-Rune05.dds
CL-Rune06.dds
CL-Rune07.dds
CL-Rune08.dds
CL-Rune09.dds
CL-Rune10.dds
\Data\Textures\Menus\Icons\Weapons\CL-Excalibur
CL-ExcaliburIcon.dds
\Data\Textures\Menus50\Icons\Weapons\CL-Excalibur
CL-ExcaliburIcon.dds
\Data\Textures\Menus80\Icons\Weapons\CL-Excalibur
CL-ExcaliburIcon.dds


Credits

Thanks to Bethesda for creating Oblivion.
Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
And of course to the maker of the Movie King Arthur
Jose De Braga and irishamericanlad for their effort to making a real version of it

Tools Used

3dsmax http://usa.autodesk.com/3ds-max/
NIFSkope http://niftools.sourceforge.net/wiki/NifSkope
Photoshop http://www.adobe.com/products/photoshop/
TES4Edit http://oblivion.nexusmods.com/mods/11536
TES Construction Set http://oblivion.nexusmods.com/mods/36370


Licensing/Legal

You must contact me and obtain my permission before re-packaging any part of this mod.