Oblivion
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wtftesnexus

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wtftesnexus

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About this mod

HGEC Eyeacandy Variants Expansion ( EVE ) is a big stock replacer which replaces the vanilla's armors and clothes with HGEC versions. This mod converts the clothes for BBB, HGEC C cup.
Work ended, All clothes complete.

If you haven't found it yet, the Seamless project is worth a look: https://www.nexusmods.com/oblivion/mods/45855/

Permissions and credits
BBB for EVE HGEC Eyecandy Variants Expansion (C cup).
Progress: All clothing complete and open for comments.


**
Requirements:

Patience: This is a work in progress. See the ROADMAP further down.

This is a replacer only, you need to download and install the original mod and it's requirements here:
https://www.nexusmods.com/oblivion/mods/24078

A BBB-compatible skeleton (there are several, but I use Growlf's):
https://www.nexusmods.com/oblivion/mods/37596

BBB-compatible animations (there are several, I mix-n-match):
NoMaaM: https://www.nexusmods.com/oblivion/mods/35551
Stylish Jump: https://www.nexusmods.com/oblivion/mods/20459
Pretty Woman: https://www.nexusmods.com/oblivion/mods/32572
Woman's Move: https://www.nexusmods.com/oblivion/mods/33998
Umpa Sexy Walk: https://www.nexusmods.com/oblivion/mods/34232


**
Installation:

If you managed to install the requirements, you should have no problems with this mod.

How-To: http://wiki.tesnexus.com/index.php/How_to_install_Oblivion_mods


**
Known Issues:

None as of this [original] writing. All meshes edited with Blender, checked and cleaned with Nifskope, and tested in game.

This isn't a straight weight copy, many weights are adjusted manually and I could use constructive comments and criticisms. I don't expect to please everyone but I will take everything into consideration.


**
Contact:

PM me on the forums (it will email me) or leave a message in the comments (be patient if you do).


**
Tools Used:

Portable Blender: https://www.nexusmods.com/oblivion/mods/42755
Custom Blender Scripts: https://www.nexusmods.com/oblivion/mods/43025
NIFSkope: http://niftools.sourceforge.net/wiki/NifSkope
Windows: <it was used>


**
Licensing:

You can use resources from this mod without asking for permission, but give credit where it is due.


**
Credits:

Nexusmods.com and its community for inspiration and info.
Tutorial from Saaya: https://www.nexusmods.com/oblivion/mods/34355.
Inspiration (and the format of this readme) from Saaya: https://www.nexusmods.com/oblivion/mods/34324.
Sketeton from Growlf: https://www.nexusmods.com/oblivion/mods/37596.
Thanks to the EVE team for the EVE HGEC Eyecandy Variants Expansion.
Thanks to RAIAR for the HGEC Body.
Thanks to Exnem for the original Eyecandy Body.
Thanks to Bethesda for creating Oblivion and leaving it so open to user creativity.


****
[WHY]
I needed something to work on for practice while thinking of what to do with another mod.
Creating this conversion has put me up against a lot of miscellaneous problems to solve and taught me quite a bit.


****
[ROADMAP]
This isn't a straight weight copy, many weights are adjusted manually.
Please be patient, this isn't my full-time job.

(working)
v0.5 armor, <realistic armor>
...

(next)
v0.6 armor, <extra armor bits>
...

(complete)
v0.1 clothes, lowerclass
v0.2 clothes, middleclass
v0.3 clothes, upperclass
v0.4 clothes, <misc/remaining>
...

(Realistic Armor)
chainmail
darkbrotherhood
bbb (on right breast only?) and bb
fur
mithril
thief
leather

championlight
arenalightblue
arenalightyellow

(Extra armor bits)
iron greaves
steel greaves
blackwood greaves (copy steel greaves mesh)
legion greaves
legiondragon greaves (copy legion greaves mesh)
champion [bottom]
daedric greaves
ebony greaves
elven greaves
glass greaves
imperialpalace greaves
imperialWatch greaves (copy imperialpalace greaves mesh)

**
(notes / corrected vanilla)
LC Shirt 06 - Adjusted non-bbb weights to correct a possible issue with the spine and upperarmtwist groups.
LC Shirt 09 - Joined Arms to UpperBody:0 Adjusted non-bbb weights to make them behave more like other clothes (mesh deform issues).
LC Sedementia - Possible blender import issue in oddly duplicated verts and strange vert normals.
UC Semania - Adjusted non-bbb weights to make them behave more like other clothes (mesh deform issues, possibly due to blender import as vanilla mesh doesn't appear to have these issues).
UC 02 - Removed leg parts (they serve no purpose that I can tell)
UC 03 - Removed leg parts and adjusted non-bbb weights for calf groups.
Rythe's Apron had a clipping issue near the hips; I've combined mesh pieces and adjusted non-bbb weights to fix this.
...

(notes / misc)
I tried to match the bounce to the mesh shapes (e.g. uni-boob implies something like a shelf bra and more uniform bounce).
I've used the 'Bip01 Op3' groups for posterier animations instead of the proper bones (e.g. Bip01 Buttock) because my currently preferred animation replacer (NoMAAM 3.1) doesn't seem to animate the Buttock bones.
I've kept all my final blender files in case I find an animation replacer that uses the buttock vert groups to more easily recreate the nifs.
I had left out semanialc meshes from my initial lowerclass release; this has been corrected.
I didn't reuse the robe meshes as much as I thought I could due to subtle differences in their meshes.
...

(notes / shortcuts)
LC Shirt 10 uses the same mesh as LC Shirt 07.
LC Shirt 11 uses the same mesh as LC Shirt 06.
LC Shirt 12 uses the same mesh as LC Shirt 08.
LC Shirt 13 uses the same mesh as LC Shirt 04.
LC Shirt 14 uses the same mesh as LC Shirt 06.
LC Sedementia color variants use the same mesh.
LC Semania color variants use the same mesh.
UC Shirt UCCountCountess uses the same mesh as UC Shirt 01.
UC Shirt 05 uses the same mesh as UC Shirt 03.
UC Sedementia color variants use the same mesh.
UC Semania color variants use the same mesh.
Dark Brotherhood Robe uses the same mesh as the Mythic Dawn Robe.
King of Worms Robe uses the same mesh as LC Robe 01.
LC Robe 02, LC Robe 03, LC Grey Robe, Archmage Robe, Mage Robe, MC Black Mage Robe, Necronacer's Robe, UC Robe 01, and UC Robe 02 all use the same mesh.
...