Oblivion

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Gruftikus

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gruftikus

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About this mod

This patch makes the Adash music compatible with Better Music System, and adds for each location (like the circles, and the city quarters) individual folders, which allows to define individual play lists for all the locations (including the dungeons and the world).

Permissions and credits
Overview

"Adash - City of Magic" by LordKain comes with a wonderful music selection. But at the time LordKain made his mod, no Better Music System was available. Therefore, LordKain hand-placed "activators" and scripts in order to play the custom music. Therefore, if you use Better Music System, one cannot hear the Adash music.

This small patch makes the Adash music compatible with Better Music System, and adds for each location (like the circles, and the city quarters) individual folders, which allows to define individual play lists for all the locations (including the dungeons and the world).

Requirements

* Adash, either version 3.00 or above. The language version does not matter.
* Better Music System.
* All Requirements of these mods.

Installation

Drop the content of the archive into <Oblivion>Data

BetterMusicSystem(Adash).esp must come after LordKain_Adash_World.esp

Run the installation script "install_adash_bms.bat" in <Oblivion>DataMusicAdash. This copies the original Adash mp3-files into the folders. The mp3's are copied, i.e. you can go back to the non-BMS version at any point.

Add additional music in the folders, as you prefer.

Uninstallation

Remove "BetterMusicSystem(Adash).esp" and the folders in DataMusicAdash

Playlists

black, blue, red, green, white -> the circles
brother, castle, dead, west, harbour, south -> city quarters
danqua, temple, realm -> game specific
explore -> adash world
dungeon -> (hopefully) all dungeons, ruins, and caves (is filled by the install script with the normal dungeon content)
empty -> Supposed to be "silent", but you can exchange the silent.mp3
taverns -> Well... taverns.

Issues

I have not tested this patch very thoroughly. Some interiors might still get the default music (this is adashexplore).

The interiors of the (German) epilogue will have no custom music, otherwise the English version (still 3.00) would be incompatible.

Credits/Tools used

* Better Music System by side777
* Adash by LordKain
* tes4edit
* CSE by ShadeME