OBLIVION
Immersive Interiors Landscape AddOn by Gruftikus
Oblivion » Immersion
Added: 08/12/2012 - 10:28AM
Updated: 30/12/2012 - 12:13AM

137 Endorsements

1.10 Latest version

3,275 Unique D/Ls

4,234 Total D/Ls

32,363 Total Views

Uploaded by gruftikus

Description

Last updated at 0:13, 30 Dec 2012 Uploaded at 10:28, 8 Dec 2012

Description

Adds distant landscape LODs to the Immersive Interiors done by SomeWelshGuy.

At the time being, the following cities have been patched:

* Bruma
* Cheydinhal
* Chorrol
* Anvil

Requirements

You need Immersive Interiors. This addon will not work without it.

Installation

Drop the content of the archive to \Data\

The order of the mod files must be as follows:

Oblivion.esm
All Natural Base.esm
All Natural.esp
...
Immersive Interiors.esp
...
Immersive Interiors - Landscape Addon.esp
...
Bashed Patch, 0.esp

Uninstallation

Remove:

Immersive Interiors - Landscape Addon.esp
Docs\Immersive Interiors - Landscape Addon - README.txt
Textures\myworld
Meshes\myworld

Known problems

Maybe the FPS might drop if you are inside one of the patched cells. But the effect should be negligible.

Other problems are not yet known. If you find problems, please let me know.

Credits

SomeWelshGuy for Immersive Interiors.
ShadeMe and others for the CSE.
Bethesda for the game.