Oblivion

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ShadowRyuu06

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ShadowRyuu06

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About this mod

Adds a few armor and weapon spells to the game plus a few rings and other stuff.

Permissions and credits
My first ever mod. it just adds a few rings, armor, and other stuff.

What it adds:
- Dark armor - both light and heavy sets.
- Dark weapons - (mostly daedric, Bow supplies its own arrows) one hit kill Dagger, Battleaxe, claymore, bow and sword.
- spells to add and remove the Dark armor and weapons.
- two rings
- Dark ring - adds the spells for the Dark armor and weapons.
- Shadow ring - Chameleon 100%, detect light 100, Water breathing, Water walking.
- Sigil Stone - One hit kill for weapons reflect damage for Armor.
- A special coin when used in inventory adds 10,000 gold.
- 6 other spells
- Unlock - (Touch spell) Unlocks anything even if key needed.
- Lock - (Touch spell) Locks anything at a very hard level.
- Kill - (Touch spell) Instantly kill starget.
- Duplicatell items - (Touch spell) Duplicates all items from a container and adds them to your inventory.
- Resurrect - (Target spell) Resurrects taget.
- Send to test - (Touch spell) Sends target to an added room in the testinghall.
- Spell Book - When picked up adds spells.
- Test room - An added room to the testinghall with everything from this mod within (Doesn\'t remove with spells).
- A secret way to testinghall.

V1.1:
- Close Oblivion Gate Spell - (Target Spell) Closes target oblivion gate.
- DarkBlade Birthsign - Covers the player in darkness.
- Ring of Gods - makes you completely invincible.
- Ring of Darkness - no longer makes you invincible.
- Dark Armor - added a texture (only for guys).
- Unusual coin - moved out of fireplace more.
- Godly Powers Spell - Puts all attrivutes and skills up to 255.

Problems:
With the race you need to go into 3rd person at least once for the darkness effect to show in iventory, please report any you find.

Requirements:
No known requirements.

Future Ideas:
- A dog follower.
- A human follower.
- A player owned house in the sky (With spell to get to it).

Note:
Readme has Instructions on how to get each item.

Help:
If anyone would like to contribute to this mod you can give ideas or even meshes for the armor and weapons.

Item Locations:
Dark Ring - the cheydenhall abandoned house activate the doomstone.
Shadow Ring - the cheydenhall abandoned house on the shelves on top floor.
Sigil stone - at the end of camoran's paradise behind his throne.
Special Coin - the cheydenhall abandoned house in the fireplace.
Spell Book - the cheydenhall abandoned house behind the drawers.
Testinghall - in the water in the IC market district.

Credits:
The textures are from the mod Daedric armor of darkness by David Brasher here is the link http://oblivion.nexusmods.com/mods/29152.