Oblivion
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dreamed1

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dreamed1

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About this mod

Taunt NPC's for fun and pleasure.

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Adds a dialog option to taunt any NPC.

Taunted NPC's may attack you, including NPC's who normally wouldn't attack without use of a Frenzy spell.

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How it works:

Select Taunt from the dialog choices. The taunt will have a chance to succeed or fail. I suggest shouting a witty insult of your choice at the screen whilst taunting the NPC.

The chance of success is related to your speechcraft skill and is configurable.

A successful taunt will lower the NPC's disposition by 1 point and raise their aggression by 1 point. When an NPC's disposition is more than 5 points lower than their aggression they will attack you.

NPC's will give random verbal responses to your taunts, depending on their disposition and the success or failure of the taunt.

Warning: Use with care, as any change to the NPC's aggression will be permanent. Not a problem if you're planning on dispatching the NPC promptly, obviously. If you're not trying to provoke someone into attacking, you can also use the taunt as a roleplaying option. But it's possible to cause unpredictable results by raising NPC's aggression. Carelessly taunting every NPC in sight can result in random fights breaking out in your game. Taunting essential NPC's may be especially unwise.

8/29/14 - Added optional version. Taunting will increase your speechcraft skill. Successful taunts are worth about 3x as much as unsuccessful taunts. Also, the disposition and aggression modifiers have been substantially increased (-15 and +5 respectively) so fewer taunts are required. Recommended for those who want to bypass the speechcraft mini-game altogether. You'll still need the main download file, this is just an esp replacer.