Oblivion

About this mod

Add a small Hamlet at end of the Silverfish River.

Requirements
Permissions and credits
Translations
  • French
Name: Oaksdale
Version: Final
Date: 5/09/2013
Category: Towns
Author: ElderScrollsfan001
Source: TESNexus.com
HomePage: TESNexus.com

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Requirements:
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Oblivion 1.2.416

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Description:
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this mod a small log cabin hamlet at end of the Silverfish River. This mod expands on the ranger cabin.




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Details:
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this mod a small log cabin hamlet at the start of the Silverfish River.. This mod expands on the ranger cabin. Ranger cabin and this file can not be used together
you will have to disable Ranger Cabin esp if you want to use this one..

There is on npc shop owner and the cabins that one cabin is not owned and is companion friendly. The shop owner  is name Ranger Will and sales specialized ranger gear.

This fixes some issue with typos in the map maker and also fixed issue with beds and chairs that allowed more than one npc to sit in a single chair or bed which was creepy.

2.1 adds mesh, textures,and icons for the ranger arrows and icons for rangers bow and shop sign for Ranger Will's general store.

2.2 adds and new cabin with two new npc's fixes some AL issue with the store owner and as leather boots to his good to sell.
Also improve the path way grid of the area so nPC walk around normally now.

3 removes grass that take away from the look of the site. Add better a pathway and better ai to the shop owner so he hunt on the weekends.

4 adds in a complete road and path way fix for oaksdale, fixes all AI issues, adds a new NPC, and most importanly make the player Ranger Cabin buyable at Ranger Will's General Store. Aslo adds a road sign to help find the settlement.


*** I found out this mod conflicts the the following mods: UL - Entius Gorge, Companion Arren, Archfiend, and Oblivion Uncut.***

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*Optional File but recommended*

SNcrafting-Oaksdale-Patch

I made this patch with, kenkyaku permission, to make Oaksdale compatible with Skyrim for Oblivion Crafting by Kenkyaku

http://www.nexusmods.com/oblivion/mods/46104/?

It adds in wood chopping blocks, anvils for making weapon and armor, wood storage bins, armor table and grind stone for improvements
to weapon and armor, a tanning rack for making leather, and much more

SNcrafting-Oaksdale-Patch.esp must load right after Oaksdale.esp to work correctly.
Requires Skyrim for Oblivion Crafting by Kenkyaku to work. Follow the instruction given in crafting mod for load order


Oaksdale-Oblivion Uncut-Patch 1.2

This patch fixes the land conficts and pathway with Oaksdale and Castle Varaldo from Oblivion Uncut by elderscrolliangamer
Updated for changes in and new load order for Oblivion Uncut.

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Installation:
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Manual Install
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1. Extract this archive to any folder and then copy the contents to Oblivion's Data folder.
2. Start Oblivion Launcher, click Data Files, and enable the Oaksdale.esp file(s).

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OBMM Install
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Installing the Mod

1. Extract the archive to any other folder.
2. Copy the extracted archive to [Install Path]\Oblivion\OBMM\Mods\
3. Start Oblivion Mod Manager
4. Click the Create button
5. Click the Add Archive button, navigate to the archive and select it, then click the Yes button.
6. Click the Create OMOD button, wait until it finishes, then click the Ok button

Activating the Mod

1. Start Oblivion Mod Manager
2. Double-click the name of the mod in the right-hand side of the OBMM screen, once installed the mod icon will turn blue

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BAIN Install
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1. Copy the entire archive into your Oblivion Mods\Bash Installers folder.
2. In Wrye Bash Installers tab, highlight the new archive.
3. Check any sub-folders, ESP/ESM's as required.
4. Right click the archive name and Install.
5. In Wrye Bash Mods tab, check the ESP/ESM's and rebuild Bashed patch. (Also recommeneded to run BOSS first).


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Un-Installation:
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Manual Un-Install
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1. Start Oblivion Launcher, click Data Files, and enable the Oaksdale.esp file(s).
2. Delete the files/folders associated with the mod.

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OBMM Un-Install
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1. Start Oblivion Mod Manager
2. Double click the mod to deactivate it, once finished the icon will turn green

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BAIN Un-Install
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1. In Wrye Bash Mods tab, deselect the ESP/ESM's associated with this mod.
2. In Wrye Bash Installers tab, right click on the archive name and Uninstall.
3. Rebuild Bashed patch.


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Known Issues:
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Sometime the shop ower dosen't make it to the shop on time. I've yet to figure out why.,but he dose get there. I'll update if i find more issues.  Please feel free to let me know if you find a bug


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Credits:
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Thanks to InsanitySorrow for his ReadMe Generator this file is based on.
Thanks to Bethesda for creating Oblivion.

Thanks to:

Strotis old cabin resource by stroti

Strotis rustic furniture resource by stroti

Strotis new lights Skyrim candlehorn by stroti

Weapon Display Resource by Metz

strotis Dreamcatcher Resource by stroti

Woodsman Armor by StalkingWoodsman

One Stop Armors by JDFan (Script Only)

Elderscrolls Font Pack by SPARTAN VI (from skyrim nexus)


Thanks to Sita  for the French Translation

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Tools Used:
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Insanity's ReadMe Generator
Elderscrolls Construction Set
Construction Set Extender
GIMP
Nifskope
DDS Converter 2

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Licensing/Legal:
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You can do whatever you wish with this as it made with entirely with resource mods. Must obtain JDFan's permission to use script from One Stop Armors by JDFan (Script Only)

Credit for my work would be appreciated.

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Translation:
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Vallon des chenes by Sita
https://www.nexusmods.com/oblivion/mods/49975