Oblivion

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mhahn123

Uploaded by

mhahn123

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About this mod

A patch file to repair conflicts caused when using Drelco Manor Castle mod and The Lost Spires together.

Requirements
Permissions and credits
Drelco Manor-Lost Spires Patch



A small patch file, done by request, that repairs conflicts between Drelco
Manor and The Lost Spires. 


Details
=========

Relocates the Archeology Guild building to another location on the island
so it is not buried inside the castle building added by Drelco Manor. Had to 
Re-landscape most of the castle grounds due to extreme differences in land 
height between these two mods. Fixed path grids which were either not
properly done in Drelco to begin with or simply nonexistent.

The end result is actually rather neat. Makes the Archeology Guild part of an
enclosed fortress which straddles the main road near Old Bridge. The road passes
through the castle walls on the north and south ends. There are guards stationed
at both gates as well as patrols through the castle grounds. Drelco offers two full
size guest homes, chapel, tons of storage and other features inside.

I have to give a word of caution to anyone using this patch (or Drelco Manor by
itself). Drelco Manor has a few bugs which the author needs to fix including
missing/seriously floating path grids, scripts which give error messages in
the CS, and landscape/path grid edits to cell 3,3 which may cause the local
game map to black out (it worked fine when I tested it but your experience may
differ). I have fixed as much of the first two issues as was reasonable for a patch
file. The latter cannot be repaired in a patch and needs to be addressed within the
Drelco Manor mod itself.

Drelco's author appears to have abandoned the mod as there has been no
response to inquiries and no posts in the comment threads for a very long time.
If at some point Xaxer objects to this file being uploaded I will remove it without
hesitation. That being said...if you wish to use it anyway, the patch is as safe as
can be made given the flaws contained within the parent file.


Location
==========

On the island just north of Old Bridge.


Requirements
================

Oblivion patched to 1.2.0416
Drelco Manor Castle Mod
The Lost Spires 


Install
========

1. Extract to your Oblivion Data folder either manually or using the mod manager
    of your choice. 

2. Set Load order.

3. Play and enjoy!


Load Order
=============

Suggest using BOSS to set load order. This file is already recognized.
Specific Load Order instructions are included with the read-me file as well. 


Compatibility
================

May conflict with other mods and patches that edit the same game cells.
Check out the rest of my patch files, and many from other community
members at The One Stop Patch Shop.


Credits
=========

Bethesda             - for Oblivion and the CS
Tes4Edit             - for cleaning the inevitable dirt from my mods
LHammonds        - for the read-me generator this file was based on
Xaxer                  - for Drelco Manor Castle Mod
Liquid Graphics    - for The Lost Spires


Legal Stuff
=============

Feel free to use this as you see fit....just mention me in your credits.

All of the original resources and original mod content were created by and belong
to others. If you wish to use any of it, you need to follow the requirements in
the original read-me files.