Oblivion

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bloodchylde and dreamed1

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dreamed1

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About this mod

Inspired by JQs \'Fighters Guild United\' this expands on the idea adding more to the other guilds and giving the Guild Leaders (and therefore yourself when you become a Guild Leader) their own unique sets.

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  • Spanish
Inspired by JQs 'Fighters Guild United' this expands on the idea adding more to the other guilds and giving the Guild Leaders (and therefore yourself when you become a Guild Leader) their own unique sets.

This is a fully updated and fixed version of Banes original mod. (No longer available for download, but there are some nice user screenshots).
Problems with naked mages, missing resources, wild edits, etc have all been resolved. Optional OOO/FCOM compatible version and HGEC conversions now included too.

Fighters Guild
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As JQs mod.
Members have crimson iron armor/shield and crimson cape. Guild Hall Leaders have crimson iron armor with gold trim and black cape. Guild Leader has unique heavy armor and a unique semi-powerful 2-Handed Sword. There's a chest in each Guild Hall containing a full set of the armor/shield/cape. The Guild Leaders armor/weapon can be found in the masters chest in Chorrol when you become the guild leader.

Mages Guild
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Members have robes in accordance with their rank or function in the guild. Alchemists have green robes. Enchanters have orange robes. Other spell merchants have blue robes. Guild leaders have white and gold robes. Associates receive a shield-enchanted tan robe which may be taken from the guild supply chest. All guild members of sufficient rank have been given a crystal staff. The Guild Leader has unique robes/hood/gloves and a semi-powerful unique staff, the robes can be taken from Traven, or when you become Guild Leader everything can be found in the Arch-Mage's chest in the private quarters.

Dark Brotherhood
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Members still have the standard Shrouded Armor, as well as a matching mask. A special Black-Hand Katana, Dai-Katana and arrows have also been added to a chest in the Cheydinhal Sanctuary. The Guild Leader has a unique suit of light armor and a semi-powerful Katana and Dai-Katana which can be looted from the Night Mother's resting place when you become Guild Leader.

Thieves Guild
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There's no armor/uniform for thieves as they rely on their ability to blend in with the crowd. The Guild leader (The Grey Fox) however gets a unique set of light armor, hooded cloak, mask and twin Katars, all of which can be found in the thieves den when you become guild leader.

Blackwood Company
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Not realy a playable guild (although you do join as part of a covert operation for the Fighters Guild). The members wear a standard suit of dark steel armor which can be found in a chest at their guild hall in Leyawiin. The Guild Leader has a unique set of heavy armor and 2-Handed Axe (2 helms and 2 cuirasses included).

Necromancers Guild
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As Miltiades "Mannimarco Revisited."
It has been added to this mod, just for those people out there that do not have it yet. This mod is a definite must. Members have the standard robes, whereas 'The Chosen' (Mannimarcos personal guard found with him in Echo Cave) have upgraded Robes/Staves. Mannimarco himself has unique robes. All this gear can be yours when you lay waste to them in the final mages guild quest. The version included is the latest version with all bugfixes.

All armors are no more powerful than regular Ebony (for heavy armor) and Glass (for light armor) same goes for the weapons.