Oblivion

File information

Last updated

Original upload

Created by

shadeMe

Uploaded by

shademe

Virus scan

Some manually verified files

About this mod

This tiny OBSE plugin allows each Oblivion installation to use a different INI and plugin list for its configuration. No more, no less.

Permissions and credits
Mirrors
Donations
INIzer
...and N files to configure them all
version 1.0

Requires Oblivion Script Extender



Description

This tiny OBSE plugin allows each Oblivion installation to use a different INI and plugin list for its configuration. No more, no less.




Usage

Drop this in the OBSE\Plugins folder of the respective game installation and let it run once, as the first run generates the plugin's INI file. This INI file then lets you rename the INI and plugin list files used by the corresponding game. For example, consider an Oblivion installation in the following directory: G:\TES Oblivion. The Nehrim TC mod is installed in G:\TES Oblivion\Nehrim, which functions as a separate game for all practical purposes. By default, both Oblivion and Nehrim use the same INI and plugin list files (the latter located at %appdata%\Local\Oblivion\Plugins.txt). This, I'm told, is an annoyance for switching b'ween games is requires a change of load order and possibly changes to the settings as well.

To fix this, you drop INIzer inside Nehrim's OBSE plugins folder (G:\TES Oblivion\Nehrim\Data\OBSE\Plugins) and modify its INI as illustrated below
[Filenames]
INI=Nehrim.ini
Plugin List=Nehrim_Plugins.txt
Now, Nehrim will use its own INI for its settings, as it will for its plugins.




Compatibility

This mod is, and should be, compatible with every mod there is.



Credits

Special thanks to :
  • Ian Patterson, Stephen Abel and Paul Connelly (The OBSE Team) – For keeping up the Oblivion Modding spirit and providing the modding community with TES4 Oblivion's Elixir of Immortality
  • LHammonds – For his Readme generator
  • Kyoma - ?

The Entire Community around the TES Construction Set Wiki – For making such an exhaustive resource catering to ES Modding.
The Folks at the Construction Set Forums – For all their help, rum and fish.
The Rest of the Modding Community – For the inspiration I needed to start modding and all the wonderful mods which I use.
Bethesda – For providing a great game, with enough flaws to keep us busy.



Change Log

Spoiler:  
Show
1.0 - Initial Release