Oblivion

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Last updated

Original upload

Created by

Superloki

Uploaded by

David Brasher

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Safe to use

About this mod

This mod adds six custom spells, a lightsaber, and Jedi robes to your character. Install the mod, open a savegame or start a new character, and the spells and items will be automatically added to your character.

Permissions and credits
Mod: Jedi Powers 2_0
Game: TES IV: Oblivion
Author: Superloki
Edited by: David Brasher
Release Date: 7/11/11
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CONTENTS
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1. Information on the Mod
2. Installation
3. Version History
4. Conflicts, Known Issues, and Troubleshooting
5. Copy Status and Credits
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1. INFORMATION ON THE MOD
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This mod adds six custom spells, a lightsaber, and Jedi robes to your character.
Install the mod, open a savegame or start a new character, and the spells and items will
be automatically added to your character.


The Spells:

Force Push: Fling NPCs and creatures a long distance.
Force Pull: Pull the target rapidly towards you.
Jedi Mind Trick: Make NPCs or creatures be your allies for 2 minutes.
Jedi Mind Bomb: A force blast that launches anyone within 30 meters of you flying.
Force Lightning: A powerful lightning attack that deals 50 damage for 10 seconds.
Jedi Gift: Revives any NPC or creature.

ALL the spells except for Force Lightning and Jedi Mind Trick are non-aggressive
(which means you can toss people about and pay no fine.) WARNING: Tossing people
around is fun... but After 15-20 minutes they will probably die. LOL.


The Robe:

A basic brown robe. Jedi knights dress simply because their lives revolve around
service, spirituality, and maintaining perfect physical and mental fitness for combat
at all times. Material possessions are of little interest to them.


The Light Saber:

A two-handed sword with a blue laser blade and black handle. Its attack power
matches that of a daedric claymore.

This mod is a remake of a mod by SuperLoki, "Jedi Dude with Powers"
http://www.tesnexus.com/downloads/file.php?id=15865
This version of the mod removed the dependency on race to get the powers, made it easy
to get the powers for any player at any stage of the game, and did debugging, deadwood
removal, and mod-cleaning.
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2. Installation
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Extract (decompress) the .esp, meshes, and textures, to your Oblivion directory.
The default is:
C:\Program Files\Bethesda Softworks\Oblivion\Data\
If asked if it is okay to merge folders, say yes. Mark the box next to the "Jedi Powers" plugin.

Alternately, extract someplace else. Then move the .esp, meshes, and textures to
Oblivion\Data. If asked if it is okay to merge folders, say yes. Mark the box next to the plugin
in your mod manager.
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3. Version History
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V 2.0 7/11/11Release of version of "Jedi Dude with Powers" edited by David Brasher.
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4. Conflicts, Known Issues, and Troubleshooting
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This mod could throw off game balance by giving the player powerful and low-magicka-cost
spells and a very powerful weapon at the beginning of the game when he or she is low-level.

If you locate a bug, contact David Brasher on TES Nexus so that the situation can be
examined and hopefully be fixed.
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5. Copy Status and Credits
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Credits:
SuperLoki for "Jedi Dude with Powers."
http://www.tesnexus.com/downloads/file.php?id=15865
Sahardoom for lightsaber model from "Dwemer Plasma Blades - Lightsabers - Modders Resource."
http://www.tesnexus.com/downloads/file.php?id=8451
JediKnight05 for one of the lightsaber textures from "Laser Gun - Attack of the Droids."
http://www.tesnexus.com/downloads/file.php?id=37332
aaron9258 for mod concept.
Bethesda for making Oblivion in an open format anyone can mod.

Copy Status:
The portion of the mod done by David Brasher is public domain with proper attribution and courtesy
notification. The spells by Superloki are assumed to be public domain and come from an abandoned alpha. The
lightsaber model by Sahardoom is from a modders resource. The added lightsaber texture by Jediknighto5 is
public domain.
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